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Involuntary activations and Force Corruption Options
juice man
Posted: Saturday, July 17, 2010 10:56:29 AM
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Location: Akron Ohio, just south of dantooine.
If I remember right, getting activated by the enemy means your mini gets no force renewal. Does it also mean no Force Corruption ?
Darth O
Posted: Saturday, July 17, 2010 11:00:37 AM
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That is correct as far as I know. It does not count as an activation, therefore does not trigger abilities such as Force Corruption.
pitcherstar
Posted: Saturday, July 17, 2010 1:47:35 PM
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Wording from the glossary for abilities like jolt, paralysis, and lightning "this character is considered activated this round save of X"

The character never actually activates, is just "considered activated".

Force Corruption: Each time the corrupted character activates, it must attempt a save of 11.

So, according to glossary wordings, I would say that a character who has been "considered activated" via paralysis, jolt, lightning, push, etc. Would not suffer the effects of Corruption as the character did not truly "activate" but is instead "considered activated".
TimmerB123
Posted: Sunday, July 18, 2010 4:19:03 AM
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what about combining fire?
Segastorm
Posted: Sunday, July 18, 2010 4:45:48 AM
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Combining fire is a "true activation", so you would have to make the save for force corruption.
countrydude82487
Posted: Sunday, July 18, 2010 5:31:39 AM
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yeah but you dont get force renewal if you combine fire though do you?
Segastorm
Posted: Sunday, July 18, 2010 6:24:15 AM
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Location: West Bend, Wisconsin
Now I'm confused. I reread combining fire in the rulebook and I think you don't get renewal or get affected by force corruption. However, the character affected by force corruption is still corrupted until it makes the save.
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