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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/5/2009 Posts: 2,240 Location: Akron Ohio, just south of dantooine.
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If I remember right, getting activated by the enemy means your mini gets no force renewal. Does it also mean no Force Corruption ?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/30/2009 Posts: 1,389 Location: New Zealand ( kind of by Australia)
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That is correct as far as I know. It does not count as an activation, therefore does not trigger abilities such as Force Corruption.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/3/2008 Posts: 59
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Wording from the glossary for abilities like jolt, paralysis, and lightning "this character is considered activated this round save of X"
The character never actually activates, is just "considered activated".
Force Corruption: Each time the corrupted character activates, it must attempt a save of 11.
So, according to glossary wordings, I would say that a character who has been "considered activated" via paralysis, jolt, lightning, push, etc. Would not suffer the effects of Corruption as the character did not truly "activate" but is instead "considered activated".
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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what about combining fire?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/9/2010 Posts: 658 Location: West Bend, Wisconsin
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Combining fire is a "true activation", so you would have to make the save for force corruption.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 1,233
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yeah but you dont get force renewal if you combine fire though do you?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/9/2010 Posts: 658 Location: West Bend, Wisconsin
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Now I'm confused. I reread combining fire in the rulebook and I think you don't get renewal or get affected by force corruption. However, the character affected by force corruption is still corrupted until it makes the save.
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