Darth Bane Embodiment of powerCost: 131
HP: 180
DEF: 23
ATK: +15
DAM: 30
Special AbilitiesUnique (Counts as Darth Bane)
Melee Attack
Double Attack
Djem So Style
Momentum
Rule Of Two: Only one other character with a force rating is allowed in this characters squad.
Orbalisk Armor: When this character would take damage from a Light Saber reduce the damage by 10. Role a die on a save of 16 this character takes no damage from a Light Saber. If this character is hit by any ability that contains the key word 'Lightning' it deals double damage. Save 11 when hit by a 'Lightning' ability this characters defense goes down by 3.
Orbalisk poison: This character takes 10 damage each time it activates and looses 1 force point. If this character does not have any remaining force points it takes 10 damage Save;11
Force Powers:
Force 5
Master of the force 2
Force Renewal 2
Force Lightning 30
Force Corruption 4
Essence Transfer (9 Force points)
Essence Transfer (touch; living characters with a Force rating only; once per skirmish; When this character would be deafeted 1 adjacent living allied or enemy character must make 3 saves, each needing 11. If the save fails, remove Darth Bane from play, if the save succeeds that character joins your squad for the remainder of the skirmish and counts as 'Darth Bane' and may use all of is abilities and looses ability's containing the key word 'Orbalisk'. Darth Bane has half Hit Points instead instead of full and gains - 4 on all defence rolls)
Commander EffectOnly effective as Darth Bane Embodiment of power.
Darth Zannah Gains Synergy +4: Darth Bane
Darth Zannah Craver of PowerCost: 69
Hp:120
Defense: 19
Attack:+12
Damage:20
Special Ability's:
Melee Attack
Unique (Counts as Darth Zannah)
Doubble Attack
Twin Attack
Parry
Light Saber Duelist
Crowd Fighting
Force Powers:Force 3
Light Saber sweep
Darth Zannah Sith WitchCost: 81
HP: 110
DEF: 17
ATK: +9
DMG: 20
Special Ability's:
Unique (Counts as Darth Zannah)
Melee Attack
Force Powers:Force 4
Force Renewal 2
Anticipation
Sith Sorcery
Force Lightning 3
Force Cloak
Sith Mind Trick (4 Force points): Replaces attacks: Range 2 Target One Living enemy. Targeted Character is considered activated for the next 2 rounds Save 11.
Rancor PupCost: 21
Base: Large
HP:50
DEF:16
ATK: +8
DMG: 20
Special Ability's:Savage
Melee Attack
Doubble Attack
Rancor Body Guard: This Character gains the body guard ability but can only guard characters whose name contains Rancor
Chew: When this character hits an enemy that enemy cannot move and takes 10 damage as long as its adjacent to this character. Save; 11
Gorax Link for ewok chewer Base: Huge
Cost: 39
HP: 90
DEF: 17
ATK: +8
DMG: 40
Special Ability's:Stable Footing
Speed 8
Melee Attack
Crush: Replaces Turn All adjacent enemy's: 40 Damage Save; 6
Damage Reduction 10
Ewok Hunter: +4 attack against ewoks
Familiar assault [Ewok]: Ewoks gain +4 attack against this character
Furious Assault
Terentatek Link for this freakBase: Huge
Cost: 57
HP: 80
DEF: 18
ATK: +12
DMG: 40
Special Ability's:Melee Attack
Melee Reach 2
Poison: When hit by this character the hit enemy takes 10 damage each time it activates Save; 16
Steal Force
Savage
Force Immunity
Jedi Hunter
Cleave
Force Powers:
Force 2
Bouncer Link for puff ballBase: Small
Cost: 9
HP: 20
DEF: 8
ATK: -
DMG: -
Special Ability's:Flight
Speed 12
Pure of Heart: Can not be on a squad containing characters from the Empire, Separatist or Sith Faction if any character or that squad has a force raeting.
Tamable: On its turn this character can pick up an adjacent ally move up to 12 squares this does not count as the allies turn; during this move, that ally gains Flight. At the end of the move, that ally must be adjacent to this character.
Force Power's:
1 Force
Orbalisk Swarm Link for space lobsterCost: 26
HP: 10
DEF: 21
ATK: +3
DMG: 10
Special Ability's:Swarm +2
Attach: Replaces turn. This character is destroyed and one adjacent ally with a force rating gains Orbalisk Armor(When this character would take damage from a Light Saber reduce the damage by 10. Role a die on a save of 16 this character takes no damage from a Light Saber. If this character is hit by any ability that contains the key word 'Lightning' it deals double damage. Save 11 when hit by a 'Lightning' ability this characters defense goes down by 3.
) and Orbalisk Poison(This character takes 10 damage each time it activates and looses 1 force point. If this character does not have any remaining force points it takes 10 damage Save;11 ). As well as +2 defense.
Dessel Of ApatrosCost:21
HP: 50
DEF: 17
ATK: +8
DMG: 20
Special Ability's:Unique (Counts as Darth Bane)
Double Attack
Hydraulic Jack: Replaces turn. Can make 2 attacks against each adjacent enemy at 10 damage each.
Force Powers:Force 2
Caleb Medicine ManCost: 31
HP: 50
DEF: 17
ATK: +5
DMG: 10
Speical Ability's:Damage Reduction 10
Emergency Life Support
Heal 30
Augment Healing
Pure of Heart: Can not be on a squad containing characters from the Empire, Separatist or Sith Faction if any character or that squad has a force rating.
Avoid Defeat
Pelko Bug Swarm Link for Pelko BugCost: 14
HP: 20
DEF: 14
ATK: +4
DMG: 10
Special Ability's:Double Attack
PelkoBug: Replaces attacks: sight; 10 damage; save 11
Melee Attack
Swarm +4
Pelko Bug Bite: Replaces attacks: Adjacent living targets are considered activated this round and cannot make attacks of opportunity this turn; save 11 negates. Large and or larger characters ignore this effect.
Gharzr Click for space tigerBase: Large
Cost: 35
HP: 70
DEF: 17
ATK: +9
DMG: 20
Special Ability's:Melee Reach 2
Savage
Speed 8
Poison +20
Army of light Sentry DroidBase:Small
Cost: 8
HP: 10
DEF:10
ATK: +2
DMG: 10
Special Ability's:Speed 10
Flight
Shields 1
Stealth
Recon
Valley of Dark Lords SpiritCost:29
HP: 90
DEF: 19
ATK: +8
DMG: 20
Special Ability's:Flight
Melee Attack
Dark Inspiration
Force Powers:Force 3
Force Lightning 3
Doan MinerCost:8
HP:10
DEF: 11
ATK: +2
DMG: 10
Special Ability's:Grenades 10
The HuntressCost: 59
HP:70
DEF: 19
ATK: +12
DMG: 20
Special Ability's:Unique (Counts as Huntress)
Twin Attack
Doubble Attack
Greater Mobile Attack
Jedi Hunter
Evade
Cunning attack
Loaner
Intuition
Force Power's:Force 4
Sever Force
Lord Hoth Army of Light CommanderCost: 85
HP:140
DEF: 21
ATK: +12
DMG: 30
Special Ability's:Unique (Counts as Lord Hoth)
Melee Attack
Old Republic Reserves 20
Force Power's:Force 3
Force Renewal 2
Master Of the Force 2
Use the force
Light Saber Sweep
Force Heal 40
Commander Effect:All non unique, Old republic allys with in 6 squares gain +2 attack against all sith characters. All non Unique Force Sensitive ally's gain 'Hoths Body Guard' (This character can use the body guard ability when defending Lord Hoth)
Dark Lord Belia DarzuCost: 46
HP:70
DEF: 19
ATK:+ +9
DMG: 20
Speical Ability'sRapport: Characters whose name contain techno beast cost 1 less when in a squad with this character.
Invisibility
Melee attack
Force Power's:Force 4
Mechu-Deru: (2 Force points) Touch: Adjacent character (ally or enemy) gains the Cyborg and TechnoBeast ability and is counted as both a droid and living creature. Target creature takes 10 damage and gains Dark Lord Belia Darzu Body guard Save 11.
Commander Effect: All technobeasts in 6 squares gain +3 attack.
Human Techno Beast Cost: 8
HP: 10
DEF: 14
ATK:+ 7
DMG: 10
Special Ability's:Swarm +1
Cyborg
Melee Attack
Twin Attack
TechnoBeast
Gloom Walker Sniper Cost: 25
HP:30
DEF: 14
ATK:+ 12
DMG: 20
Special Ability's:Sniper
Accurate Shot
Gloom Walker
Deadeye
Stealth
Cunning Attack
Squad Assault
Gloom Walker TechCost: 14
HP:20
DEF: 16
ATK:+ 0
DMG: 10
Special Ability's:Stealth
Recon
Door Gimmick
Gloom Walker
Satchel Charge
Sabotage
Gloom Walker TrooperCost: 7
HP:10
DEF:15
ATK:+ 4
DMG:10
Special Ability's:Stealth
Gloom Walker
Brother Hood of Darkness Dark Jedi Cost: 25
HP:80
DEF: 17
ATK:+ 9
DMG: 20
Special Ability's:Melee Attack
Twin Attack
Force Power's:Force 2
Force Alter
Force Grip
Set HarthCost: 29
HP: 60
DEF: 18
ATK: +10
DMG: 10
Special Ability's:Light Saber (+10)
Twin Attack
Ataru Style
Force Power's:Force 3
Lightsaber Throw 2
Force Grip
Valenthyne FarfallaCost: 59
HP:100
DEF: 20
ATK:+ 11
DMG: 20
Speical Ability's:Makashi Style (When hit by a melee attack, this character only 10 damage with a save of 11. Shii-Cho, Soresu, Ataru, and Niman Style cannot be used against this character)
Melee Attack
Doubble Attack
Force Power's:Force 4
Forec Renewal 1
Battle Meditation
Commander Effects:Characters in your squad can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.)
GithanyCost: 37
HP: 90
DEF: 18
ATK:+ 9
DMG: 20
Special Abilitys:Tripple Attack
Paralysis
Evade
Melee Reach 2
Force Powers:Force 5
Force Lightning 5
Army of light Heavy TrooperCost:19
HP: 30
DEF: 15
ATK:+7
DMG: 30
Special Ability's:Heavy Weapon
Double Attack
Army of light SergeantCost: 14
HP: 30
DEF: 17
ATK:+ 8
DMG: 10
Special Abilities:Accurate shot
Commander Effect:Characters whose name contain Army of light gains squad assault and +3 attack.
Lord KaanCost: 36
HP: 100
DEF: 19
ATK: +10
DMG: 20
Special Abilities: Parry
Melee Attack
Unique
Steal Force 2
Replaces attacks: touch; 1 adjacent character with a Force rating loses 1 Force point and this character gains 2 Force points.
Force Powers: Force 3
Force renewal 2
Thought Bomb (Force 25) Replaces turn. Can be declared to be used with out 25 force but must have 25 force for the effect to be in effect. May only be used once per game. On this characters turn he may use the force power though bomb. This power can not be canceled one it is used. On this characters turn it may take force points from all allies with in 6 squares. Force points are transferred from any ally character's with a force rating and given to this character. Those force points may only be used with the ability though bomb. If this character gets 25 force points or more this ability goes in to effect. All force sensitive characters with in 8 squares take 150 damage and are activated this round this character is immediately defeated.
Commander Effect:
All allies with a force rating gain +1 force at the start of the game.
Kelad'den Cost: 39
HP: 80
DEF: 18
ATK:+ 8
DMG: 10
Special Abilities:Unique
Melee Attack
Triple Attack
Twin Attack
Parry
Evade Avoid Defeat
Mobile Attack
Kas'imCost: 86
HP: 140
DEF: 21
ATK:+15
DMG: 20
Special Abilities:Unique
Melee Attack
Quintuple Attack (On its turn, this character can make 4 extra attacks instead of moving)
Ataru Style Mastery
Force Ascetic (This character cannot spend Force points to reroll or move faster; it can use named Force powers only.)
Parry
Force Powers: Force 2
Force Leap
Knight Speed
Drexl Flying wormBase: Huge
Cost:
HP: 180
DEF: 18
ATK:+ 8
DMG: 40
Special Abilities:Flight
Melee Attack
Speed 12
Savage
Mobile Attack
Force Immunity
Carry Off (Only affect medium and small characters. When this character hits an enemy with mobile attack take that enemy off the map. When this character finishes its move place that character in any square adjacent to this character.)
Doan Royal Body GuardCost: 25
HP: 90
DEF: 23
ATK:+ 0
DMG: 10
Special Abilities:Body Guard
Melee Attack
Melee Reach 2
Perry
Evade
Draw Fire
Tuk'ata [Sith Hound]Base: Huge
Cost: 57
HP: 120
DEF: 18
ATK:+ 12
DMG: 40
Special Abilities:Melee Attack
Swarm +2
Melee Reach 2
Force Hunger (When this character activates it loses 1 Force point, if this character has no Force points it loses 20 hitpoints and gains -10 Damage.
Steal Force: touch; 1 adjacent character with a Force rating loses 1 Force point and this character gains 1 Force point
Force Ascetic (This character cannot spend Force points to reroll or move faster; it can use named Force powers only.)
Force: 3
Apatros MinerCost: 8
HP: 20
DEF: 14
ATK:+ 5
DMG: 10
Special Abilities: Melee Attack
Triple Attack
Plasteel Hydraulic Jack: Replaces turn. Can make 1 attack against each adjacent enemy at 10 damage each.
Bouncer Elite HealerBase: Small
Cost:10
HP:10
DEF:12
ATK:-
DMG:-
Special Abilities:
Greater Heal 10 (Replaces turn, Heal all adjacent allies 10)
Heal 20
Pure of Heart: Can not be on a squad containing characters from the Empire, Separatist or Sith Faction if any character or that squad has a force rating.
Darth CognusCost: 24
HP: 90
DEF: 17
ATK:+ 9
DMG: 20
Special Abilities: Unique (Counts as The Huntress)
Double Attack
Melee Attack
Door Gimmick
Force Powers:Force 3
Force Interruption (Force 2; Sight; Enemys attack with in 6 squares does no damage)
Sever Force
Army Of light TrooperCost: 6
HP: 20
DEF: 13
ATK:+ 5
DMG: 10
Army Of Light Jedi CommanderCost: 15
HP: 40
DEF: 16
ATK:+ 9
DMG: 10
Commander Effect:All non unique characters whose name contains army of light gain +4 attack and +10 damage with in 6 squares.
Brother Hood of Darkness ApprenticeCost:21
HP:60
DEF: 17
ATK:+ 7
DMG:20
Special Abilities:Loyal: +1 Attack for every unique character in this characters squad.
Force Powers:Force 4
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