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The Galaxy Set! Options
Sashlon
Posted: Sunday, September 12, 2010 10:45:08 PM
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Joined: 3/4/2009
Posts: 518
Location: Hobart, Tasmania, Australia
GALAXY

The Galaxy set introduces many heroes and villains into Star Wars Miniatures, including Darth Wyyrlock, Borsk Fey'lya, Poggle the Lesser and the Revanchist, along with some of the most iconic characters and vehicles from the Star Wars universe.


OLD REPUBLIC

1 Carth Onasi, Galactic Hero VR
2 Jedi Master C
3 Jedi Warrior C
4 Old Republic Officer UC
5 The Revanchist R

SITH
6 Darth Vader, Servant of the Dark Side R
7 Darth Wyyrlok VR
8 Lord Caedus VR
9 Sith Officer UC

REPUBLIC
10 Anakin Skywalker on Reek VR
11 Antarian Ranger Captain UC
12 ARC Trooper with Repeating Blaster C
13 Gungan Catapult UC
14 Mace Windu on Vulture Droid VR
15 Naboo Handmaiden C
16 TX-130 Saber-class fighter tank C

SEPARATIST
17 Armored Assault Tank C
18 Poggle the Lesser R

REBELS
19 Bothan Spymaster UC
20 Kota's Militia with Repeating Blaster C
21 Luke and Leia on Speeder VR
22 Rogue Squadron Pilot C

IMPERIALS
23 Admiral Daala VR
24 Chiss Aristocra UC
25 Snowtrooper on Speederbike UC

NEW REPUBLIC
26 Ben Skywalker R
27 Borsk Fey'lya R
28 Bothan Operative C
29 Galactic Alliance Guard C
30 Galactic Alliance Guard Captain UC
31 New Republic Senator UC

FRINGE
32 Bothan Black Sun Vigo UC
33 Felucian Shaman UC
34 Ghent R
35 Han Solo, Renegade VR

MANDALORIAN
36 Kal Skirita R
37 Mandalorian Neo Crusader C

YUUZHAN VONG
38 High Priest Harrar R
39 Shamed One C
40 Voxyn UC


Here are the stats!

OLD REPUBLIC

1. Carth Onasi, Galactic Hero
Cost: 33
HP: 80
Def: 18
Att: 10
Dam: 20

Special Abilities
Unique
Pilot
Accurate Shot
Avoid Defeat
Evade
Soldier (This character counts as an Old Republic Soldier for the purposes of
Commander Effects)
Twin Attack


2. Jedi Warrior
Cost: 22
HP: 70
Def: 18
Att: 11
Dam: 20

Special Abilities
Melee Attack
Afinity (may be in a Republic or New Republic squad)
Twin Attack

Force Powers
Force 3
Knight Speed
Lightsaber Deflect


3. Jedi Master
Cost: 29
HP: 90
Def: 19
Att: 11
Dam: 20

Special Abilities
Melee Attack
Afinity (may be in a Republic or New Republic squad)
Double Attack
Lightsaber Duelist

Force Powers
Force 1, Renewal 1
Force Push 2
Lightsaber Defense
Master Speed


4. Old Republic Officer
Cost: 18
HP: 40
Def: 18
Att: 8
Dam: 10

Special Abilities
Accurate Shot
Careful Shot
Deadeye
Double Attack

Commander Effect
Old Republic Soldiers gain Careful Shot and Deadeye


5. The Revanchist
Cost: 80
HP: 130
Def: 21
Att: 14
Dam: 20

Special Abilities
Unique (counts as Darth Revan)
Melee Attack
Double Attack
Old Republic Conscription (All characters in your squad are considored Old Republic
for the rest of the skirmish. Non-unique Republic characters without order 66 may
be in the same squad as this character.)

Force Powers
Force 2, Renewal 1
Force Pull 3 (Force 3, Move 1 enemy character within 6 squares to any square adjacent to
this character)
Lightsaber Defense
Master of the Force 2
Use the Force

Commander Effect
You can choose to activate up to 3 characters in each phase (this includes Droids
and Savage characters).


SITH


6. Darth Vader, Servant of the Dark Side
Cost: 66
HP: 120
Def: 21
Att: 15
Dam: 20

Special Abilities
Unique
Melee Attack
Triple Attack
Afinity (May be in a squad with a character whose name contains Emperor Palpatine,
regardless of faction)
Djem So Style
Jedi Hunter

Force Powers
Force 2, Renewal 1
Force Grip 2
Lightsaber Riposte
Master of the Force 2
Overwhelming Force

Commander Effect
Trooper followers within 6 squares gain Jedi Hunter


7. Darth Wyrlock
Cost: 55
HP: 100
Def: 20
Att: 11
Dam: 20

Special Abilities
Unique
Melee Attack
Betrayal
Cunning Attack
Rapport (Non-unique Imperial characters may be in the same squad as this
character)
Twin Attack

Force Powers
Force 2, Renewal 1
Force Defence
Force Lightning 4
Master of the Force 2
Sith Sorcery

Commander Effect
Sith followers within 6 squares gain Cunning Attack


8. Lord Caedus
Cost: 65
HP: 140
Def: 22
Att: 14
Dam: 20

Special Abilities
Unique
Melee Attack
Triple Attack
Virulent Poison Dart 40
Vongsense (Ignore Force Immunity)

Force Powers
Force 3, Renewal 1
Aiing-Ti Flow Walking
Illusion
Lightsaber Defence
Master of the Force 2
Sith Rage

Commander Effect
Non-Unique New Republic characters may be in your squad.


9. Sith Officer
Cost: 18
HP: 30
Def: 15
Att: 6
Dam: 10

Special Abilites
Careful Shot
Jolt

Commander Effect
Sith Troopers within 6 squares gain Jolt


REPUBLIC


10. Anakin Skywalker on Reek
Cost: 55
HP: 200
Def: 19
Att: 15
Dam: 20

Special Abilities
Unique (Counts as Darth Vader)
Melee Attack
Charging Assault +20
Djem So Style
Double Attack
Speed 10

Force Powers
Force 4
Lightsaber Deflect


11. Antarian Ranger Captain
Cost: 21
HP: 50
Def: 17
Att: 8
Dam: 10

Special Abilities
Accurate Shot
Stealth
Synergy (+4 attack and +4 defense when an ally with a Force rating is within 6
squares)

Commander Effect
Antarian Rangers gain Accurate Shot


12. ARC Trooper with Repeating Blaster
Cost: 26
HP: 50
Def: 17
Att: 10
Dam: 20

Special Abilities
Order 66
Quadruple Attack
Splash 10
Stealth


13. Gungan Catapult
Cost: 30
HP: 60
Def: 15
Att: 8
Dam: 20

Special Abilities
Double Attack
Energy Weapon (+4 attack and +10 damage to Droid enemies)
Splash 10
Speed 4


14. Mace Windu on Vulture Droid
Cost: 61
HP: 160
Def: 22
Att: 16
Dam: 20

Special Abilities
Unique
Melee Attack
Double Attack
Flight
Vaapad Style Fighting
Strafe
Speed 8

Force Powers
Force 4
Lightsaber Reflect


15. Naboo Handmaiden
Cost: 12
HP: 30
Def: 16
Att: 5
Dam: 10

Special Abilities
Affinity (Costs 1 less when in the same squad as a character whose name contains
'Amidala')
Bodyguard
Diplomat


16. TX-130 Saber-class Fighter Tank
Cost: 42
HP: 80
Def 17
Att: 10
Dam: 20

Special Abilities
Double Attack
Missiles 30
Mounted Weapon
Shields 2
Speed 10


17. Armored Assault Tank
Cost: 36
HP: 90
Def: 18
Att: 8
Dam: 30

Special Abilities
Droid
Damage Reduction 10
Missiles 40
Mounted Weapon


18. Poggle the Lesser
Cost: 21
HP: 50
Def: 16
Att: 5
Dam: 10

Special Abilities
Unique
Melee Attack
Flight
Separatist Reserves 20 (If you roll a 1 for initiative, you can add up to 20 points
of Separatist characters to your squad immediately before your first activation of
the round)
Rapport (Characters whose name includes 'Geonosian' cost 1 less)

Commander Effect
Living Separatist followers within 6 squares count as Droids only for the purposes
of Commander Effects


REBELS


19. Bothan Spymaster
Cost: 15
HP: 30
Def: 18
Att: 5
Dam: 20

Special Abilities
Afinity (May be in a New Republic squad)
Intuition
Self Destruct 20
Stealth
Rapport (Bothan characters may be in the same squad as this character, regardless
of faction)

Commander Effect
Bothan allies gain Intuition and Self Destruct 20


20. Kota's Militia with Repeating Blaster
Cost: 21
HP: 30
Def: 14
Att: 6
Dam: 20

Special Abilities
Quadruple Attack
Independent Outfit


21. Luke and Leia on Speeder
Cost: 40
HP: 100
Def: 19
Att: 9
Dam: 10

Special Abilities
Unique (Counts as Luke Skywalker and Princess Leia)
Commando (Counts as a Commando for the purposes of Commander Effects)
Flight
Speed 12
Stealth
Strafe
Twin Attack

Force Powers
Force 4
Force Alter
Lightsaber Deflect


22. Rogue Squadron Pilot
Cost: 15
HP: 30
Def: 18
Att: 6
Dam: 20

Special Abilities
Pilot
Bravado +10
Commando (Counts as a Commando for the purposes of Commander Effects)
Grenades 10
Stealth


23. Admiral Daala
Cost: 30
HP: 50
Att: 5
Def: 16
Dam: 10

Special Abilities
Unique
Blaster Upgrade
Doctrine of Fear
Immediate Imperial Reserves 20 (If you roll exactly 5, 10, 15, or 20
for initiative, you can add up to 20 points of non-Unique Imperial
characters to your squad, adjacent to this character,
immediately before your first activation of the round)
Impulsive Shot

Commander Effect
You activate 3 characters each phase.
Followers within 6 squares can make 1 immediate
attack at +10 Damage when they are defeated.


24. Chiss Aristocra
Cost: 14
HP: 40
Def: 18
Att: 5
Dam: 20

Special Abilities
Accurate Shot
Careful Shot
Rapport (Characters whose name includes 'Chiss' cost
1 less)

Commander Effect
At the end of this character's turn, 1 follower
within 6 squares can make an immediate attack.


25. Snowtrooper on Speederbike
Cost: 25
HP: 50
Def: 16
Att: 8
Dam: 10

Special Abilities
Flight
Speed 12
Strafe


26. Ben Skywalker
Cost: 27
HP: 80
Def: 18
Att: 9
Dam: 10

Special Abilities
Unique
Galactic Alliance Guard (Counts as a Galactic Alliance
Guard for the purpose of Commander effects)
Lightsaber +10
Stealth
Synergy (+4 attack and +4 defense when an ally whose
name contains 'Skywalker' is within 6 squares)
Twin Attack

Force Powers
Force 3
Dark Temptation
Force Cloak
Lightsaber Reflect


27. Borsk Feyla
Cost: 19
HP: 30
Def: 14
Att: 3
Dam 10

Special Abilities
Unique
Melee Attack
Recon
Reserves 20
Self Destruct 40

Commander Effect
New Republic allies without a Force rating gain Bodyguard


28. Bothan Operative
Cost: 15
HP: 40
Def: 16
Att: 6
Dam: 10

Special Abilities
Cloaked
Grenades 20
Stable Footing


29. Galactic Alliance Guard
Cost: 13
HP: 40
Def: 17
Att: 7
Dam: 20

Special Abilities
Careful Shot
Dark Armor
Satchel Charge
Stealth


30. Galactic Alliance Guard Captain
Cost: 20
HP: 50
Def: 18
Att: 10
Dam 20

Special Abilities
Accurate Shot
Grenades 20
Stealth

Commander Effect
Galactic Alliance Guards gain Accurate Shot


31. New Republic Senator
Cost: 11
HP: 20
Def: 12
Att: 2
Dam: 10

Special Abilities
Diplomat

Commander Effect
At the end of this character's turn 1 follower within 6 squares
can make an immediate attack


FRINGE


32. Bothan Black Sun Vigo
Cost: 21
HP: 40
Def: 19
Att: 9
Dam: 10

Special Abilities
Melee Attack
Bravado +10
Cloaked
Evade
Twin Attack

Commander Effect
Allies with melee attack, who do not have a Force rating, within 6 squares gain Cloaked


33. Felucian Sharman
Cost: 20
HP: 60
Def: 16
Att: 6
Dam 20

Special Abilities
Melee Attack

Force Powers
Force 1, Renewal 1
Force Blast

Commander Effect
Felucian followers gain Force Renewal 1


34. Ghent
Cost: 19
HP: 40
Def: 14
Att: 3
Dam: 10

Special Abilities
Unique
Industrial Repair 20
Override
Recon
Repair 20


35. Han Solo, Renegade
Cost: 30
HP: 70
Def: 16
Att: 9
Dam: 10

Special Abilities
Unique
Pilot
Double Attack
Bravado +20
Cunning Attack
Greater Mobile Attack
Quick Draw (Whenever this character is targetted by an enemy within 6 squares, he
makes a save of 11. On a success this character makes 1 attack against the attacker
before they make their attack roll.)


MANDALORIANS


36. Kal Skirita
Cost: 28
HP: 60
Def: 18
Att: 11
Dam: 20

Special Abilities
Unique
Accurate Shot
Afinity (May be in a Republic squad)
Cloaked
Double Attack
Rapport (Characters with Order 66 whose name includes 'Commando' may be in the
same squad as this character regardless of faction)

Commander Effect
Commando allies gain Accurate Shot and Cloaked


37. Mandalorian Neo Crusader
Cost: 16
HP: 50
Def: 17
Att: 10
Dam: 20

Special Abilities
Dark Armor
Mobile Attack
Parry
Twin Attack


YUUZHAN VONG


38. High Priest Harraar
Cost 26
HP 70
Def 16
Att 7
Dam 10

Special Abilities
Unique
Melee Attack
Force Immunity
Fanatic (Droids may not be in the same squad as this character)
Recon
Scarification

Commander Effect
Yuuzhan Vong allies gain +4 Attack and +10 damage against Droid
enemies


39. Shamed One
Cost: 3
HP: 10
Def: 12
Att: 1
Dam: 10

Special Abilities
Afinity (May be in a New Republic squad)
Swarm +1


40. Voxyn
Cost: 25
HP: 70
Def: 16
Att: 9
Dam: 10

Special Abilities
Ambush
Double Attack
Jedi Hunter
Poison +20
Speed 8

BlooMilk
cicrush13
Posted: Monday, September 13, 2010 12:38:09 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/15/2009
Posts: 909
Location: Michigan
Nice set I like it alot.

Just a few things I noticed:

Anakin on Reek: Needs Melee Attack

Luke and Leia on Speeder: How are the stealthed? 100 HP seems a lil high for them esp since they can gain evade and have lsdeflect.

Bothan Spymaster: Undercosted. Should cost atleast 20 points

Bothan Black Sun Vigo: Mega Undercosted: Can give Jarael Cloaked while within 6. Up the cost. If he grants cloaked to a monster like Vader or Mace or GML/GMY. If you leave his SA where they are at, his cost must go up to almost 35-40 points if hes cloaked, grants cloaked, has evade, twin, bravado. He should have either evade or cloaked not both.

Han Solo, Renegade: Undercosted with Quick Draw. Needs to up to atleast 40 points as is.

Not trying to bash you. I really like the set and Hope some feedback helps.
Darthbane53
Posted: Monday, September 13, 2010 5:42:23 AM
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Joined: 7/26/2010
Posts: 1,390
Location: Florida
Ill comment in more depth later but initally I have one question. Why is mace windu on a vulture droid?? And shouldent it have flight?
Urza Planeswalker Jedi Master
Posted: Monday, September 13, 2010 5:51:31 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 7/25/2008
Posts: 579
Location: D.O.O.P. HQ
I love the Ghent. He's one of my favorite Karrde lackeys.
Sashlon
Posted: Monday, September 13, 2010 6:39:40 AM
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Joined: 3/4/2009
Posts: 518
Location: Hobart, Tasmania, Australia
Ouch! Mace IS supposed to have flight!! Ani on Reek IS supposed to have meleeScared

They've got missed somewhere along the way...
Sashlon
Posted: Monday, September 13, 2010 6:42:04 AM
Rank: Advanced Bloo Milk Member
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Joined: 3/4/2009
Posts: 518
Location: Hobart, Tasmania, Australia
I fixed them...hope that's allowed for the contest...Unsure
Human Black Sun Vigo
Posted: Monday, September 13, 2010 6:56:25 AM
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Joined: 6/18/2010
Posts: 198
Location: Alderaan (What's left of it. Stupid Imperials, it
Felucian Shaman's CE needs rewording. With that wording, the Felucian Stormtrooper Officer would gain FR1. "Allies named Felucian" would be better.
saber1
Posted: Wednesday, September 15, 2010 12:31:19 AM
Rank: Advanced Bloo Milk Member
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Joined: 2/14/2009
Posts: 1,450
Location: At the controls
1. Carth Onasi, Galactic Hero

Looks solid.

2. Jedi Warrior

Looks ok. Would rather see Double than Twin.

4. Old Republic Officer

Should help older pieces see more play.


5. The Revanchist

Seems strong, but too expensive. His base stats fit a character in the 50's. I'd drop his cost at least 10 points.

6. Darth Vader, Servant of the Dark Side

A solid Vader with nothing out of line. I might switch him to Imperial with that Affinity as it "feels" more natural that Palps would pull him into the Sith.


7. Darth Wyrlock

Nice to see this character at last. Strong abilities but they are mitigated by low stats for his cost. Seems good to me.

8. Lord Caedus

A strong Caedus. Though they both fit the character, Illusion and Lightsaber Defense seem a bit redundant. With MotF2 he should have good staying power.

10. Anakin Skywalker on Reek

Ouch!


11. Antarian Ranger Captain

I like it!


12. ARC Trooper with Repeating Blaster

A light repeater and Stealth? They don't seem to go together.


13. Gungan Catapult

Interesting idea. Feels like it needs Emplacement. Hmm, not sure.


14. Mace Windu on Vulture Droid

I'd give Mace Force 5.

19. Bothan Spymaster

Undercost.


20. Kota's Militia with Repeating Blaster

Now we're talkin'!


21. Luke and Leia on Speeder

This is another piece where Stealth feels out of place. Also, Twin may be fitting it might be a bit much in conjunction with Commando.

23. Admiral Daala

As worded, her CE mandates 3 activations. That will be a serious hinderance against single activation squads as you will be horribly out-activated.


26. Ben Skywalker

Very nice interpretation of Ben Skywalker.


27. Borsk Feyla

Might need to bump his cost a couple of points.

29. Galactic Alliance Guard

Dark Armor???

32. Bothan Black Sun Vigo

This CE needs more limitation than "within 6". Perhaps fringe allies w/in 6?

33. Felucian Sharman

Nice.

35. Han Solo, Renegade

I'd drop Bravado to +10 and Quickdraw should be limited to once per round. Or up the cost by several points. Also, by giving him 10 base damage he gains access to Twin

36. Kal Skirita

What is his cost?

38. High Priest Harraar

A long needed CE for this faction.
Lord_Ball
Posted: Wednesday, September 15, 2010 1:21:23 AM
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Joined: 4/19/2010
Posts: 1,029
saber1 wrote:
32. Bothan Black Sun Vigo

This CE needs more limitation than "within 6". Perhaps fringe allies w/in 6?


Perhaps the clause "without a Force rating" would be the best choice? I'd also suggest limiting it to followers, but that's not as big a deal.
Sashlon
Posted: Wednesday, September 15, 2010 6:30:45 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/4/2009
Posts: 518
Location: Hobart, Tasmania, Australia
Lord_Ball wrote:
saber1 wrote:
32. Bothan Black Sun Vigo

This CE needs more limitation than "within 6". Perhaps fringe allies w/in 6?


Perhaps the clause "without a Force rating" would be the best choice? I'd also suggest limiting it to followers, but that's not as big a deal.


Yeah, this works I think.

I realised it was broken as soon as I thought of Jarael, but I've been drawing a blank on how to change it without changing it too much.
Sashlon
Posted: Wednesday, September 15, 2010 6:32:12 AM
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Joined: 3/4/2009
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oh, and I thought I'd give Skirita a cost after all...Blushing
Sashlon
Posted: Wednesday, September 15, 2010 6:33:12 AM
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Location: Hobart, Tasmania, Australia
Maybe Han should just have 1 attack?
cicrush13
Posted: Thursday, September 16, 2010 10:11:32 PM
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Joined: 3/15/2009
Posts: 909
Location: Michigan
Why does Anakin on Reek count as Darth Vader?
Sashlon
Posted: Thursday, September 16, 2010 10:48:18 PM
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Joined: 3/4/2009
Posts: 518
Location: Hobart, Tasmania, Australia
I'm fairly sure all the Anakins do, dont they?
brennan
Posted: Friday, September 17, 2010 3:40:51 AM
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Joined: 7/21/2009
Posts: 268
for the most part really cool. The Ben is AWESOME(kinda looks like mineThumpUp ) and the Carth and Antarian Ranger Cpt is slick.
Chargers
Posted: Friday, September 17, 2010 3:50:47 AM
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Joined: 9/1/2008
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Location: Wisconsin
Good job; that's a nice set. ThumpUp


question: Does The Revanchist' Force Pull ... .a) replace attacks, b) replace turn, or c) usable only on this character's turn ...?




off-topic dig at WotC: Yeah, I can see where they ran out of figures to make. You and others keep showing that that isn't true.
Sashlon
Posted: Friday, September 17, 2010 6:22:12 AM
Rank: Advanced Bloo Milk Member
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Joined: 3/4/2009
Posts: 518
Location: Hobart, Tasmania, Australia
Chargers wrote:
Good job; that's a nice set. ThumpUp


question: Does The Revanchist' Force Pull ... .a) replace attacks, b) replace turn, or c) usable only on this character's turn ...?




off-topic dig at WotC: Yeah, I can see where they ran out of figures to make. You and others keep showing that that isn't true.


Hey Tim!

Yeah wizards had really run the well dry...

Official ruling on The Revanchist's force power is (c).
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