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Minkzx
Posted: Sunday, September 19, 2010 5:34:50 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/6/2010
Posts: 198
Location: Springfield (I am Bart's son)
Can there be no guests on forums?
I hate when i see ? people viewing and look for how many people are on, and there are tons of guests.Angry
Sithborg
Posted: Sunday, September 19, 2010 9:02:21 AM
Rank: Moderator
Groups: Member , Moderator, Rules Guy

Joined: 8/24/2008
Posts: 5,201
While it add more of a punch for bannings and suspensions, it is not something I feel is needed to push for.
Sashlon
Posted: Sunday, September 19, 2010 9:15:03 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/4/2009
Posts: 518
Location: Hobart, Tasmania, Australia
The other thing to considor is that there are people (like me) who often view the forums at work, but either don't/can't log in at that time, so we just read. I personally very rarely log in if I'm using a computer the is a 'public' computer.

On the other hand, it would be a way to better secure bloo milk from people who want to cause trouble, and a way of protecting the site. One of the main reason Gamers requires a log in is to protect the site's content.

Still, I kind of like bloo milk the way it is in that regard.

BlooMilk
shinja
Posted: Tuesday, September 21, 2010 1:51:55 AM
Rank: Administration
Groups: Administration

Joined: 10/2/2008
Posts: 351
Location: Kent, WA
I'm not going to be disabling Guests any time soon. The vast majority of Bloo Milk's traffic is unauthenticated users. For instance, yesterday, according to Google Analytics, Bloo Milk had 572 Absolute Unique Visitors. And as far as I can tell from my own IP tracking, only 79 of those were logged on members.
SuperYodaMan
Posted: Tuesday, September 21, 2010 11:31:30 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/27/2010
Posts: 317
Location: Minnesota, USA
I agree with shinja. Why disable guests? There's absolutely no reason to; guests can't post on the forum, and how is BlooMilk going to keep expanding if it doesn't allow public traffic to check out the core of the site's discussions?
billiv15
Posted: Tuesday, September 21, 2010 2:36:16 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/4/2008
Posts: 1,441
SuperYodaMan wrote:
I agree with shinja. Why disable guests? There's absolutely no reason to; guests can't post on the forum, and how is BlooMilk going to keep expanding if it doesn't allow public traffic to check out the core of the site's discussions?


"Absolutely no reason to" - careful, blanket statements like that will get you into trouble. There are several reasons to consider it. Let me enumerate some of them for you.

1. Protecting against trolls. Forcing a registration to read material helps control posters who make accounts just to troll a forum. You may not buy this, but the vast evidence of plenty of forum histories say otherwise. Trolls utilize guest reading to find their targets, then make dummy accounts and go to town when they see a weak spot. It adds to number 2.

2. It makes bannings an actual penalty, which in turn, helps maintain number 1.

3. Protects the site from losing it's material - it likely doesn't matter much, but an easy example would be a WotC employee or an LFL viewing the site and seeing material they don't want present and starting a lawsuit. Sure, they could just make and activate and account and do the same, but it happens more often in "Guest mode".

4. Giving a real number of unique visitors for forum counts. Many if not most of the "guests" are internet software and search engine stuff, as well as a single person using different IPs as a guest (say at home vs work vs school which could easily look like 3+ unique users to a forum counter). Generally, the biggest reason forum hosts allow guests is for the opposite reason, to artificially inflate their forum count numbers for a couple of key reasons. Number 1 is for advertising (not the case on Bloomilk). Number 2 is for search engine results. These aren't bad things mind you, but take a look at www.swminigames.com for an example of someone who is ripping off their sponsors by doing so. There are reasons to want a "real number" as well, which is why I mention it as a reason someone would not allow guests.

5. Stronger control of the forums in general. It's much easier to track IPs and keep up with trouble makers when they can't read the material without making an account.

Finally, as for your reason to not do so, "expanding" well that's easily solved. Some people do like to browse a forum before becoming a member, true enough, and can get annoyed by having to join to do so. But to say it prevents expansion is just plain wrong in this case. This is a very niche market website, and the people coming here are here for a reason. The new people coming here join up because they play the game, or are starting to play, etc. I'm pretty sure you could count on about two hands the people who would not join bloomilk if it disabled guests, might be even less.

With all that said, I'm not really partial to having guests or not, I generally prefer not, but it's certainly not an issue I would take Aaron to task on either. There are other much more fundamental issues with the bloomilk forum that he needs to address. And I fully support his choice as the owner to go either way, as it's not a particularly strong issue either way. But the counter case had to be made so that people would see that there are more sides to this than, "absolutely no reason". :)
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