Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/28/2010 Posts: 140
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I've finished my 1st custom set and looking for help or advice on my stats, I'm going to be making the whole set and want to to play with them so want the stats as playable as possible.
The set is basically for aliens and to add some more meat and potatoes to my existing armies.
Old Republic
1- Jedi Master Thon VR 2- Master Orgus Din R 3- Lt Harron Tavus R 4- Jedi Knight C 5- Jedi Defender UC
Sith
6- Darth Azard VR 7- Vul Isen R 8- Lord Baras R 9- Sith Fury Pilot UC 10- One Sith Warrior C 11- One Sith Acolyte UC 12- Sith Warmaster UC
Republic
13- Chewbacca & Yoda VR 14- Beyghor Sahdett VR
Sepratist
15- Genosian Scout C
Rebels
16- Hoth Sniper C 17- Hoth Scout C 18- Hoth Medic C
Imperial
19- Master Treis Sinde R 20- Corporal Trask R 21-Storm Trooper with Repeating blaster 22- Scout Trooper with Night vision
New Republic
23- Master Lar Le'Ung VR 24- Finn Galfridian VR 25- Admiral Stazi R
Fringe
26- Arbeloa VR 27- PROWL R 28- Rouge Jedi UC 29- Mon Calamari Ranger UC 30- Wookie Bounty Hunter UC 31- Ithorian Bounty Hunter UC 32- Jawa Droid Hunter UC 33- Talz Body Gaurd C 34- Dug Merc C 35- Black Sun Pirate C 36- Ewok Defender C 37- Vong Refugee c 38- Skiff UC
Vong
39- Tslok Vong VR 40- Vong Shaper Failure UC
I'll post the stats in the next day or so
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/28/2010 Posts: 140
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Sorry it took so long had a million things going on.. okay okay not quite a million.. but I just started a new fight camp as I have another fight coming up
Remember I need lots and lots of criticism so everyone is welcome to input there 2cents... especially Lord Ball :o)
Old Republic
1/40 VR Master Thon Cost- 60 Hit Points- 150 Defense- 20 Attack - 13 Damage- 20
Special abilities melee attack, momentum, Synergy (Noimi sunrider costs 1 less) Carry - This character can transport up to 2 Small or Medium allies that end their moves adjacent to it. Remove these allies from the battle grid; they move simultaneously with this character as though they had Flight, they do not have cover, They can make attacks, counting distance from this character and adding 1 square. A carried ally can return to the battle grid immediately before your first activation of the round. If this character is defeated, all transported allies are also defeated; save 11.
Force powers Force 5, Force Renewal 1 Battle Meditation -2 Light Tutor- 2 Force Defense- 2
2/40 R Master Orgus Cost- 26 Hit Points- 120 Defense- 20 Attack - 14 Damage- 20
Special abilities Melee Attack, Double Attack Crowd Fighting Stealth
Force powers Force 4 Light Saber Deflect -2 Light saber Block - 1 Light Saber sweep - 1
Commander effect If in the same Squad as Lt Tavus, Tavus gains body gaurd
3/40 R Lt Tavus Cost- 23 Hit Points- 50 Defense- 16 Attack - 11 Damage- 20
Special abilities Accurate Shot Deadly Attack Flurry Attack
Commander effect Characters named old republic gain flurry attack
4/40 C Jedi Knight Cost- 25 Hit Points- 110 Defense- 19 Attack - 11 Damage- 20
Special abilities Melee attack, Light saber duelist Affinity can be in the same squad as characters named Revan or Malak
Force powers Force 4 Light saber Assault -1 Block-1 Deflect- 1
5/40 C Jedi Defender Cost- 26 Hit Points- 90 Defense- 19 Attack - 12 Damage- 20
Special abilities Melee, double attack
Force powers Force 3 Force sweep- 1 Force block 1
6/40 VR Darth Azard Cost- 50 Hit Points- 120 Defense- 21 Attack - 12 Damage- 20 Special abilities Melee, triple attack, deadly attack
Force powers Force3, Renewal 1 Force Sense -1 Grip2- 2 Sith Rage- 1
7/40 R Vul Izen Cost- 31 Hit Points- 20 Defense- 16 Attack - 7 Damage- 10 Special abilities Empathy - allies within 6 squares who have savage loose savage Rifle Upgrade - allies with 20 damage gain jolt blaster upgrade- allies with 10 damage gain twin attack opportunist
Force powers Force 2, renewal 1 Force corruption - 2
Commander effect- Allies within 8 squares gain poison 10
8/40 UC Sith Fury Pilot Cost- 12 Hit Points- 20 Defense- 16 Attack - 7 Damage- 10 Special abilities Pilot, Evade, Gunner 10 twin attack
Force powers Force 2 Force Sense- 1 Force Lightning-2
9/40 C One Sith Warrior Cost- 23 Hit Points- 80 Defense- 18 Attack - 9 Damage- 20 Special abilities Melee, Jedi Hunter Cunning attack 10 Swarm+1 - Attack +1 for every character within 6 squares with One Sith in the title
Force powers Force 2 Lightsaber defence 1 Lightsaber sweep 1
10/40 UC One Sith Acolyte Cost- 26 Hit Points- 90 Defense- 19 Attack - 12 Damage- 20 Special abilities Light saber duelist, Jedi Hunter, Double attack
Force powers Force 3 Sith Rage 1 Sweep 1 Reposite 1
11/40 UC Sith War Monger Cost- 28 Hit Points- 110 Defense- 19 Attack - 12 Damage- 20 Special abilities Melee, Double attack, duelist, cunning attack
Force powers Force 3, renewal 1 Sith Rage 1 Lightning 2 Light saber assault 1
12/40 VR Chewbaca & Yoda Cost- 70 Hit Points- 150 Defense- 20 Attack - 13 Damage- 20 Special abilities counts as Chewie & Yoda Wookie, Deadeye, Gunner 10, pilot, repair 20, triple attack
Force powers Force 3, renewal 2 Master of the force 3 Force Alter 1 Force defence 3 Push 2 Force deflect 1 Blaster Barrage 1
Commander effect Allied wookies within 6 squares gain body guard
13/40 VR Beyghor Sabdett Cost- 66 Hit Points- 120 Defense- 22 Attack - 14 Damage- 20 Special abilities melee, double attack, lightsaber dualist, crowd fighting, flight, stealth Affinity - may be in republic or rebel factions
Force powers Force 3, renewal 1 master of the force 3 push 3 knight speed 1 light saber block 1 shockwave 2
14/40 C Genosion Scout Cost- 9 Hit Points- 10 Defense- 13 Attack - 5 Damage- 15 Special abilities flight stealth sonic stunner
15/40 C Hoth Sniper Cost- 15 Hit Points- 20 Defense- 12 Attack - 6 Damage- 20 Special abilities accurate shot deadeye
16/40 C Hoth Scout Cost- 11 Hit Points- 20 Defense- 16 Attack - 6 Damage- 20 Special abilities Range finder Stealth Mobile attack
17/40 C Hoth Medic Cost- 15 Hit Points- 20 Defense- 15 Attack - 5 Damage- 20 Special abilities heal 20 Jolt
18/40 R Master Treis Sinde Cost- 33 Hit Points- 110 Defense- 20 Attack - 11 Damage- 20 Special abilities Melee, counts as Imperial knight, Double attack cortosis gauntlet Synergy +4 attack with each imperial knight within 6 squares Affinity counts as both imperial and new republic
Force powers Force 2 , renewal 1 Push 2 Light saber block 1 Leap 1 Light saber deflect 1
19/40 R Corporal Anson Trask Cost- 22 Hit Points- 60 Defense- 15 Attack - 11 Damage- 20 Special abilities accurate shot deadly attack flurry rapport- storm troopers cost 1 less Commander effect Characters with storm trooper in title gain deadly attack and flurry
20/40 UC Storm Trooper with repeating blaster Cost- 23 Hit Points- 20 Defense- 14 Attack - 8 Damage- 20 Special abilities quadruple attack
21/40 C Storm Trooper with night vision Cost- 14 Hit Points- 10 Defense- 13 Attack - 6 Damage- 20 Special abilities careful shot +4 stealth accurate shot
22/40 VR Master Lar Le Ung Cost- 40 Hit Points- 130 Defense- 21 Attack - 14 Damage- 20 Special abilities melee, double attack
Force powers Force 3 renewal 1 Block 1 Sever force 3 Battle meditation 2 Light saber deflect 1
23/40 VR Finn Galfridian Cost- 26 Hit Points- 60 Defense- 16 Attack - 8 Damage- 20 Special abilities melee double, Vong Hatred - attack +4 against characer who is vong anticipation
Force powers Force 2 Leap 1 Speed 1
24/40 R Admiral Stazi Cost- 33 Hit Points- 60 Defense- 18 Attack - 10 Damage- 10 Special abilities Pilot, master tactition, recon
Commander effect Fringe characters gain bodygaurd and cunning attack
25/40 VR Arbeloa Cost- 53 Hit Points- 150 Defense- 23 Attack - 16 Damage- 20 Special abilities melee, triple attack mighty swing vong hatred cleave momentum bravado
Commander effect all character with vong hatred gain double attack against vong
26/40 R PROWL Cost- 9 Hit Points- 30 Defense- 20 Attack - 0 Damage- 0 Special abilities Synergy - finn costs 1 less finn gains accurate shot + deadeye repair 20, relay orders, industrial repair 10, recon it's a trap
27/40 UC Rouge Jedi Cost- 26 Hit Points- 80 Defense- 19 Attack - 10 Damage- 20 Special abilities double attack
Force powers Force 3 blaster barrage1 light saber deflect 1
28/40 UC Mon Calamari Ranger Cost- 14 Hit Points- 20 Defense- 14 Attack - 9 Damage- 20 Special abilities grenades 10 squad firepower pilot mobile attack
29/40 UC Wookie bounty hunter Cost- 12 Hit Points- 40 Defense- 18 Attack -9 Damage- 20 Special abilities momentum melee reach 2 bounty hunter +4
30/40 UC Ithorian Bounty Hunter Cost- 10 Hit Points- 30 Defense- 11 Attack - 6 Damage- 20 Special abilities Stealth cunning attack bounty hunter +2
31/40 UC Jawa Droid Hunter Cost- 13 Hit Points- 30 Defense- 15 Attack - 5 Damage- 10 Special abilities EMP Field - all droids within 8 squares loose abilities Ion Gun 20
32/40 C Talz Body Guard Cost- 16 Hit Points- 60 Defense- 14 Attack - 8 Damage- 10 Special abilities double attack double claw attack body gaurd
33/40 C Dug Mercenary Cost- 10 Hit Points- 20 Defense- 14 Attack - 6 Damage- 10 Special abilities wall climber cunning attack mercanary evade
34/40 C Black Sun Pirate Cost- 7 Hit Points- 10 Defense- 14 Attack - 5 Damage- 10 Special abilities cunning attack munitions supply
35/40 C Ewok Defender Cost- 7 Hit Points- 10 Defense- 14 Attack - 5 Damage- 10 Special abilities swarm +1 traps stealth cunning attack
36/40 C Vong Refugee Cost- 7 Hit Points- 20 Defense- 15 Attack - 7 Damage- 10 Special abilities swarm +1 Vong hatred
37/40 UC Skiff Cost- 21 Hit Points- 80 Defense- 15 Attack - 10 Damage- 20 Special abilities Vehicle (requires character with pilot to activate) flight mounted weapon rigid speed 8 Skiff
38/40 VR Commander Tsalok Cost- 55 Hit Points- 160 Defense- 16 Attack - 15 Damage- 20 Special abilities Force immunity melee attack, momentum triple attack, jedi hunter scarification, cleave Empathy
Commander effect All vong characters within 6 squares gain cunning attack
39/40 UC Failed Vong Experiment Cost- 15 Hit Points- 40 Defense- 16 Attack - 10 Damage- 10 Special abilities swarm +2 savage double attack melee attack Force powers
That's them all, I know I'm missing 1, sith lord Baras but I can't find where I put his stats so will update
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/20/2010 Posts: 162 Location: Bloomington, Indiana
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For your unique Imperial Knight the wording of Synergy is incorrect. If you truly are meaning it gets plus four attack for EVERY Imperial Knight within six squares, then I apologize but the wording that is on the Imperial Knight card is "(+4 Attack while an allied Imperial Knight is within 6 squares)"
It would be crazy for your custom to get +12 attack for having Roan Fel, Antares Draco, and an Imperial Knight within six squares let alone any other modifiers. Just thought I would flag it for you. If it is supposed to be that way, sorry for bringing it up.
As well you did not give a specific number to the Cortosis Gauntlet. Is it 18 like Antares Draco?
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