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Emperor Luke Skywalker Options
General Specific
Posted: Thursday, September 23, 2010 5:31:25 AM
Rank: Ewok
Groups: Member

Joined: 9/23/2010
Posts: 1
Built as an alternate-timeline counterpart to Grand Master Luke Skywalker had Luke slain his Father and the Emperor in ROTJ.

Emperor Luke Skywalker
Faction: Imperial
Cost: 115
Hit Points: 150
Defense: 20
Attack: 19
Damage: 20

Special Abilities
Unique, Melee Attack
New Empire (This character may not be in the same squad as pieces that count as Palpatine or Anakin Skywalker)
Intimidation (Opponent's characters that begin their moves with line of sight must make a save of 6 upon activation. On a failure, that character's turn immediately ends. Save 11 if activated within 6 squares. Characters with a Force Rating may spend 1 Force Point to bypass this ability.)
Djem So Style Mastery (Whenever this character is hit by a melee attack, make a save of 11, on a success, this character can make an immediate attack against the attacker with +10 damage)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)

Force Powers
Force 2. Force Renewal 1.
Sith Lightning 30 (Force 2: Replaces attacks: Range 6; 30 damage)
Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11.)
Force Grip 1 (Force 1: Replaces attacks: Sight; 10 damage)
Overwhelming Force (Force 1: This character's attacks cannot be prevented or redirected this turn.)

Commander Effect
All other commander effects in your squad are suppressed.
Human Black Sun Vigo
Posted: Thursday, September 23, 2010 6:18:31 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/18/2010
Posts: 198
Location: Alderaan (What's left of it. Stupid Imperials, it
CE doesn't really reflect the cost...Intimidation is kind of a broken ability, because characters with Mercenary are pretty much doomed. Also, New Empire should only be Palpatine, because he was supposed to join Vader, not kill him.
saber1
Posted: Thursday, September 23, 2010 6:58:26 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/14/2009
Posts: 1,450
Location: At the controls
I believe this custom is significantly over cost when considering the CE and low damage output.
jedispyder
Posted: Thursday, September 23, 2010 7:32:52 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/27/2008
Posts: 871
Location: Cincinnati, OH
Definitely overcosted, I see it as only being 75-80 points. If you add in Double Attack or Lightsaber Assault then I can see him being 85, but nowhere near 115 if he can do a max of 40 damage (more with Lightning) and cannot benefit from CEs such as mitthThrawn, and doesn't have Lightsaber Block/Defense.

Melee characters with a Force Rating and GMA non-Melee will tear him apart (start out of LoS, use GMA to get with LoS to attack, end out of LoS). The Cad+mitthThrawn will be able to put 90 (I expect one of the 4 attacks to get Deflected).
darthsithis
Posted: Thursday, September 23, 2010 9:12:50 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/21/2009
Posts: 85
definitely change the commander effect. maybe if it was suppress all enemy commander effects, then he might be worth it. plus give him double/twin or maybe even force renewal 2
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