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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/19/2010 Posts: 86 Location: Springfield Illinois
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What is the (simplified) order of events of I base a kel-dor bounty hunter with force push? eg. does the kel-dor self-destruct before or after he is pushed?
On the same note, would the kel-dor pushed into a pit, then fail the save, self-destruct "in" the pit or on the square he would leave to get "in" the pit?
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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Damage is resolved before the push movement.
I'm having some trouble finding the entry, but I believe the character is defeated in the Pit Square they are pushed into.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/19/2010 Posts: 86 Location: Springfield Illinois
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Thank you very much.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/5/2009 Posts: 2,240 Location: Akron Ohio, just south of dantooine.
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Movement: Characters cannot move into a square containing a pit unless they have the Flight special ability. Characters with Flight can move through a square containing a pit but cannot end their movement in that square. If a character somehow ends its turn in a pit square, it is defeated.
Rulebook, page 30.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/6/2010 Posts: 198 Location: Springfield (I am Bart's son)
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juice man wrote:Movement: Characters cannot move into a square containing a pit unless they have the Flight special ability. Characters with Flight can move through a square containing a pit but cannot end their movement in that square. If a character somehow ends its turn in a pit square, it is defeated.
Rulebook, page 30. Save! *Rolls 10* That was my...... GMLS....... no FP left..... I would if that happened
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/19/2010 Posts: 86 Location: Springfield Illinois
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Minkzx wrote:Save! *Rolls 10* That was my...... GMLS....... no FP left..... I would if that happened Too right! Unfortunately there is a save...I almost based my brother's Roan Fel except he made the save...
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 1,233
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juice man wrote:Movement: Characters cannot move into a square containing a pit unless they have the Flight special ability. Characters with Flight can move through a square containing a pit but cannot end their movement in that square. If a character somehow ends its turn in a pit square, it is defeated.
Rulebook, page 30. Actualy i believe they get a save of 11 unless they have flight then it is a save of 6
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 871 Location: Cincinnati, OH
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That is correct.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/5/2009 Posts: 2,240 Location: Akron Ohio, just south of dantooine.
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Looking at my answer, it seems a little, insulting. This is not ment to be. When I give an answer I try to include a source so a person can quickly check and verify the answer. After all I'm just some guy, not SithBorg or the other frequent rules responders.
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