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Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
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Let me be the first to say of the new updates: WOW!
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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Yes, they are. I didn't get to test all of it, but it looked pretty awesome.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/26/2009 Posts: 1,382 Location: Detroit, Mi
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Very Cool Guys!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/27/2010 Posts: 317 Location: Minnesota, USA
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I haven't tested everything yet, but the new look is amazing! I love the new features for the squad editor, especially the "Request Feedback" and the new Custom Character designer. BlooMail got a much-needed overhaul... I'm so excited that I don't know what to say! Great job, shinja! Thanks!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 2,115 Location: Watertown, SD
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Nice. I know I'll get good use out of the custom builder.
I might even restart my silly attempt to make stats for all the pokemon out there.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/26/2010 Posts: 530
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I'll have to try the custom builder. 1 thing I noticed: on "My Squads" all my squads say thay have 0 comments.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 990
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The Add Character button doent work on the custom set builder :(
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/8/2008 Posts: 2,220 Location: East Coast
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Great ideas! I started adding my custom Abilities, Powers and CEs. Those work great. However, I cannot add any of them to a custom character. I get an "Error on page" errror. Also, when I go to create a custom character, the browser errors out. Note: disregard above problems. Apparently it was due to Compatability mode being dumb.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/4/2008 Posts: 168 Location: Yuuzhan'tar
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agreed. great update.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/14/2010 Posts: 210 Location: Felucia
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Last night, I saw the difference in the look, but I was so tired I didnt even notice! Great Job! Oh, and be looking for my Darth Bane, Scourge of the Jedi!!!!! He's anti Grand Master Luke Skywalker!!!
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Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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I've made a sticky thread in Bloomilk Problems and Suggestions for error reports. Please post your errors there before sending them to Shinja in case someone else has already done so. Also, this will keep everything in one place and make it easier for others to help if there are solutions/workarounds for the issues. Thanks!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/4/2008 Posts: 1,441
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Squad builder updates are excellent and long overdue! Nice job Aaron.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/3/2008 Posts: 584 Location: Cincinnati, OH
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Woah, very cool. Looks awesome. I think the little clock symbol next to the squads is absolutely hilarious.
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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billiv15 wrote:Squad builder updates are excellent and long overdue! Nice job Aaron. I figured you would like some of the squad builder options.
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Rank: Hailfire Droid Groups: Member
Joined: 6/17/2008 Posts: 36 Location: Canton, OH
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I am also very impressed with the updates; they offer many aesthetic and functional improvements.
I'm wondering if the expanded custom options are how we are supposed to handle v-sets. Does anyone know if this is the idea? Maybe if the v-set(s) are just treated as customs there is no need to have the "rollback button" that has been discussed. If that's the case, though, I wonder if one person could enter all of the custom abilities and characters into a set, and then this could be imported for anyone who wanted to use it? That would save a lot of people a lot of time. Does anyone know if there is a plan like this?
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Rank: Administration Groups: Administration
Joined: 10/2/2008 Posts: 351 Location: Kent, WA
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kalos wrote:I am also very impressed with the updates; they offer many aesthetic and functional improvements.
I'm wondering if the expanded custom options are how we are supposed to handle v-sets. Does anyone know if this is the idea? Maybe if the v-set(s) are just treated as customs there is no need to have the "rollback button" that has been discussed. If that's the case, though, I wonder if one person could enter all of the custom abilities and characters into a set, and then this could be imported for anyone who wanted to use it? That would save a lot of people a lot of time. Does anyone know if there is a plan like this? The v-sets will be treated like normal sets from WotC. But regarding custom sets, in a future update, members will be able to specify Published custom characters that they want to show up in the squad builder alongside normal characters.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/26/2010 Posts: 530
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shinja wrote:kalos wrote:I am also very impressed with the updates; they offer many aesthetic and functional improvements.
I'm wondering if the expanded custom options are how we are supposed to handle v-sets. Does anyone know if this is the idea? Maybe if the v-set(s) are just treated as customs there is no need to have the "rollback button" that has been discussed. If that's the case, though, I wonder if one person could enter all of the custom abilities and characters into a set, and then this could be imported for anyone who wanted to use it? That would save a lot of people a lot of time. Does anyone know if there is a plan like this? The v-sets will be treated like normal sets from WotC. But regarding custom sets, in a future update, members will be able to specify Published custom characters that they want to show up in the squad builder alongside normal characters. SWEET!!!!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/10/2010 Posts: 1,153
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I'm liking this. It is awesome!!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 990
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Got it working! Loving it! Now all we need is a 'mini card generator' that takes custom stats and cleverly makes text the correct size and puts it on to a basic printable card template How cool would that be!?!
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Rank: Republic Commando Groups: Member
Joined: 4/2/2008 Posts: 16 Location: England
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CerousMutor wrote:Got it working! Loving it! Now all we need is a 'mini card generator' that takes custom stats and clever makes text the correct size and puts it on to a basic printable card template How cool would that be!?! that is a genius idea.
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