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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2010 Posts: 1,390 Location: Florida
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OK so basically I'm curious as to what mini of your self with your own stats would be! So post em and lets have a grand old time!
Bortzy, Band Geek Republic HP:60 Def:16 Atk:+6 Dmg:10
Special Abilities Unique Melee Attack March in StepWhen ever an adjacent ally would move this character may also choose to move following the same path as the adjacent ally and always remaining adjacent. Teenage Drama This character gains -2 attack against all female characters Tae-Kwon-Do styleWhen ever this character is targeted by a ranged attack he may immediately move 2 squares if he makes a save of 11 Sax Attack Replaces attacks; Range 6, enemy target cannot more this turn, save 6 Bassoon Attack Replaces turn; Range 2 make 2 attacks against an enemy at +10 damage each attack Piano Attack Replaces turn, touch; adjacent enemy takes 40 damage and cannot attack this turn save 6
My figure would look like a teenage boy with a bassoon in his hands getting ready to swing it like a baseball bat. He is standing on top of a piano with a sax strapped to his back. Now lemme see your stats!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/9/2010 Posts: 658 Location: West Bend, Wisconsin
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OMG, this is gonna be interesting
Segastorm, gamer Republic HP:100 Def:14 atk:8 DMG:20
Special abilities Unique Melee attack Hack(Replaces turn, one adjacent non-living character joins this character's squad, save 11) Rage quit(when this character is defeated, this character may make an immediate attack against an enemy within 6 squares) Overkill(when targeting an enemy that has 10 hit points left, this character gets +20 damage on an attack)
For my fig, just take VAU and replace the lightsaber with a controller and some decent clothes and you got it.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2010 Posts: 1,390 Location: Florida
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Segastorm wrote:Rage quit(when this character is defeated, this character may make an immediate attack against an enemy within 6 squares) I know quite a few friends who deserve this ability!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/2/2009 Posts: 230 Location: near Madison, WI
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Segastorm wrote:Overkill(when targeting an enemy that has 10 hit points left, this character gets +20 damage on an attack) Never done THIS in a video game. LOL
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/20/2010 Posts: 162 Location: Bloomington, Indiana
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jlbm347, Padawan Pastor
Fringe- 14 HP- 40 Def- 15 Atk: +4 Dam: 10
Special Abilities: Unique Melee Attack Intern: May take damage for an adjacent ally whose name contains Pastor God's Calling: Cannot be affected by enemy abilities and force powers that would cause this character to become activated.
Hope you like it. God's Calling is to represent me not being able to be "dissuaded" from what I believe I have been called to do.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/31/2009 Posts: 1,701
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Creme Brulee
Fringe Cost: 3 HP: 10 DEF: 8 ATK: - DMG: -
Special Abilities
Unique IIrrestible Scent (Enemy character targeting allied character must make his attack against this character if possible; save 16. Enemy savage characters must end their turn adjacent to this character if possible) ''You Ate the Creme Brulee!'' (The character who defeats this character counts as the closest target for all of the next round. Characters within 6 squares of the character may each make an immediate attack against that chracter)
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Rank: Moderator Groups: Member
, Moderator
Joined: 9/23/2008 Posts: 1,487 Location: Lower the Hutt, New Zealand
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Personally, I love "Overkill". Best new ability of 2011.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/15/2009 Posts: 909 Location: Michigan
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cicrush13
Hit Points - 90 Def - 18 Att - 10 Damage - 20
Special Abilities Unique Speed 8 Ballistic Fury (when a unique allied character is defeated, this character may move up to 6 squares and make 1 attack at +10 damage against the nearest enemy) Evade Double Attack Twin Attack
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/19/2010 Posts: 86 Location: Springfield Illinois
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Roland Alistair, Aspiring Historian
Hit Points-50 Defense- 17 Attack- 8 Damage- 20
Special Abilities Unique Melee Synergy (+4 Attack when within 6 squares of a character that counts as jlbm347) Anti-depressant (whenever this character activates, it must make a save of 6, on a failure this character gains Unique Depression [This character gains Force Renewal 1 and gains the Force Power Eternal Hatred, this character also loses Aspiring Historian and Friendship] Sorry guys, I forgot to take my pills... Aspiring Historian (This character learns from history and gains Twin Attack when attacking an enemy character it has previously attacked) Friendship (This character gains +1 Attack for each Allied character within 6 squares)
Force Powers Force 1 Lightsaber Precision (Force 1, this character gets +10 damage on its next attack)
I love history and want to enter into it as a profession, but my chemical depression can become troublesome on the days I forget to take my pills. I feel utterly apathetic, and long to do nothing but stew about all that is wrong with the world. But, my ability Depression is unique, because this might only be my personal experience with it.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/23/2009 Posts: 1,195
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David Weeks, Geek
Fringe:5 points
HP: 30 Def: 13 Att: 5 Dam:10
Unique, Melee
Geek (whenever a Star Wars movie is misquoted within 6 squares of this character the misquoting figure takes 40 damage) Purist (whever a player states that The Phantom Menace, Attack of the Clones, or Revenge of the Sith is in anyway better then Empire Strikes Back that player's squad is instantly defeated)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/10/2010 Posts: 1,153
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James Klein, UK Minis Player
Fringe Cost:14 HP 40 Def 15 Att 3 Dam 10
Loner
Delayed Reserves 20: On an initiative roll of 20 you may add up to 20 points of characters of any faction to your squad at the end of the round, due to them having to cross the Atlantic first.
Master Skypetician: Unless you roll a 1, your squad automatically wins initiative if Skype is being used during a game on Vassal.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/26/2009 Posts: 1,382 Location: Detroit, Mi
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Qvos cost 55
Fringe
Hp-120 attack +11 Def 12 Dam 20
Quinlan Vos Affinity: can be in the same squad as Quinlan Vos
Irresistable Charm: All female Honeys (Characters)can join this characters team regardless of faction The Parties over: If A mini of characters wife is ever made and is chosen for the opposite team, this character is automatically defeated with a save of 16.. If a save is made this character gains the following ability. Unlimited dish duty(He joins the opposing team for 1 round then takes 20 points of damage.
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Rank: Droid Starfighter in Walking Mode Groups: Member
Joined: 10/31/2008 Posts: 45 Location: Minot
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Disturbed-Iggy cost 23
Fringe HP-70 Attack +13 Defense 19 Damage 20
SA Unique Melee Attack Afro Attack (Replaces Attacks, attack each adjacent enemy once, if damaged move targets 2 squares.) Afro Charm (Replaces Attacks, each enemy within 6 squares is considered activated this round, and loose -4 to all saves this round;save of 11.)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/15/2010 Posts: 131
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Weeks wrote:David Weeks, Geek
a Star Wars movie is misquoted within 6 squares of this character the misquoting figure takes 40 damage) Purist (whever a player states that The Phantom Menace, Attack of the Clones, or Revenge of the Sith is in anyway better then Empire Strikes Back that player's squad is instantly defeated)
No but AotC and RotS are better than the second half of RotJ. Sorry, Ewoks ruin the movie beyond all hope of saving.
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Rank: Moderator Groups: Member
, Moderator
Joined: 7/25/2008 Posts: 579 Location: D.O.O.P. HQ
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Urza Planeswalker Cost 60 Faction-Dominaria HP: 150 DEF: 20 ATT: 0 DAM: 0
Special Abilities Unique Artificier (Once per turn before initiative, you may add an Ornithopter character adjacent to this character before your first activation of the round) Glasses of Urza (Ignore cover when targeting enemies) Urza's Armor (Whenever this character and/or characters adjacent to this character take damage, reduce damage by 10, save 11)
Force Powers Force 2 Soul Bomb (Force 1: Replaces attacks; Remove one ally from play, that character is defeated. Deal 20 DAM to an enemy within 2 squares) Urza's Guilt (Whenever a character is defeated, this character gains 1 Force Point and loses 10 HP-this is not considered damage) Urza's Rage (Force 5: Replaces turn; 60 DAM to one character and each character within 6 squares, save 11 to reduce damage to 30)
Ornithopter Cost 0 Faction-Dominaria HP: 10 DEF:2 ATT:0 DAM:0 Special Abilities Flight, Draw Fire
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/21/2009 Posts: 268
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Lord Brennan
HP:130 DF:19 AT:13 DM:20
Unique, Melee Attack
Twin Attack
Defensive: If this character takes damage this round make a save 11. On a success this character gains +4 df until next round.
Workout junkie: at the begining of the round make a save 6. On a success this character gains +4 at and +10 dm for the remainder of the round
Strong willed: This character may not be controlled by an enemy character or join the enemies squad. This character may not recieve Commander effects from allis with equal orr lesser point value.
Obsessive: If this character attacks and fails to damage an enemy this character must attack that character until the inflict dm.
Force Powers
Force 2 renewal 1
Sith Rage: F1
Corny Sith Lightning sound effects: F2 sight, target and two characers adjacent to target make save of 11. on a failure they are considered activated this round because they are laughin so hard at my stupidity.
Lightsaber Deflect
Dark Explosion: F5 all characters within 6 sqs take 50 dm and are moved back 5 sqs.
Commander Effect:
Living Male characters ( including this one ) in your squad gain +4 at if they are within six squares of this character and it is night time.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/11/2009 Posts: 166 Location: Near Mankato, MN
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Sean, Texas Ranger
Cost:-5 Hp:200 Def:23 Att:19 Dam:40
SA
The Chuck Norris Ability:This character can choose whether to take damage.
Flavored Text: Under his beard isn't a chin, it's another fist.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/26/2009 Posts: 1,382 Location: Detroit, Mi
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swmtrader wrote: Sean, Texas Ranger
Cost:-5 Hp:200 Def:23 Att:19 Dam:40
SA
The Chuck Norris Ability:This character can choose whether to take damage.
Flavored Text: Under his beard isn't a chin, it's another fist. As one who gets the Chuck Norris App on the Droid. I like This One!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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jlbm347 wrote:jlbm347, Padawan Pastor
Fringe- 14 HP- 40 Def- 15 Atk: +4 Dam: 10
Special Abilities: Unique Melee Attack Intern: May take damage for an adjacent ally whose name contains Pastor God's Calling: Cannot be affected by enemy abilities and force powers that would cause this character to become activated.
Hope you like it. God's Calling is to represent me not being able to be "dissuaded" from what I believe I have been called to do. Nice I like the God's calling, so much I will borrow it haha Jonathan, Soldier Separatist 30 Hp 60 Def 18 ATk 11 DMg 20 SA Unique Counts as a trooper God's calling Speed 8 Advantageous defense Body Armour (save 11 to reduce damage by 10, immune to critical hits) Firebase (replaces turn; once per round when an enemy move within line of sight this character can make an immediate attack against that enemy) CE Troopers within 6 gain firebase I have the high stats to represent my equipment and military training, armor for our plates, and I get in fast, set up a firebase, and keep a low profile until it's time to strike.
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Rank: Flash Speeder Groups: Member
Joined: 8/28/2008 Posts: 41 Location: Western Wisconsin
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tvknight415
Cost: 38 HP: 100 Def: 16 Atk: 7 Dmg: 20
Special Abilities Double Attack Deer Hunter (+4 Attack and +10 Damage on any character who's name contains Deer, Bambi, or Turdy Point Buck) Cute Wallet Photos (target adjacent character is considered activated this round while they look at cute photos of my kid, no save) Slow Driver (whenever this character is on a transport, said transport cannot double move and is not subject to special abilities or commander effects that increase movement speed) Drink time (this character is considered activated this round, no save, when adjacent to any character with the special abilities Cup of Earl Grey, Pint of Guiness, or Bottle of Leonard Kreutz Riesling Spatlese) Crappy with a pistol (this character must either attack adjacent targets, or targets further than 6 squares away)
Force: 1
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