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kfc's waiting for you
Posted: Thursday, May 5, 2011 5:31:26 PM
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Joined: 3/6/2009
Posts: 191
can a character with Override open 2 doors at the same time, one by standing adjacent to a door and the other by Override?

If so in which order.


sorry if this has been covered before.
komix
Posted: Thursday, May 5, 2011 6:45:01 PM
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Joined: 7/19/2009
Posts: 178
Location: Earth
I don't see why not.
Firstly it moves adjacent to door and at the end of it's move it uses it's special ability to open/close another door which it can see.

jak
Posted: Thursday, May 5, 2011 11:51:03 PM
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Joined: 10/17/2010
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yes they can, it's a great tactic.Cool I'm not sure on the order, but logic says the adjacent door opens firstUnsure
Sithborg
Posted: Friday, May 6, 2011 12:12:58 AM
Rank: Moderator
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Joined: 8/24/2008
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kfc's waiting for you wrote:
can a character with Override open 2 doors at the same time, one by standing adjacent to a door and the other by Override?

If so in which order.


sorry if this has been covered before.


Yes. Resolving Doors and Override are simultaneous, so you can choose the order in which you resolve them.
Echo24
Posted: Friday, May 6, 2011 12:41:03 AM
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Joined: 9/30/2008
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Likewise, if a door is open because you are adjacent to it (and nobody else is), you can move away from the door, override something past that door, and then the door you were adjacent to would close, so now you don't have line of sight to the door you used override on! This would be a situation where you chose so resolve Override BEFORE you resolve the regular opening/closing of doors. Your situation where you move adjacent to a door, it opens, and then you override another door beyond that one is a situation where you resolve Override AFTER you resolve the regular door status.
Chargers
Posted: Friday, May 6, 2011 1:14:30 AM
Rank: Advanced Bloo Milk Member
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Joined: 9/1/2008
Posts: 818
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All the above is true and good, but don't forget that you also have to choose the current Override before the prior Override ends.

So, if you Overrided a door closed last turn, that isn't "released" until you resolve this turn's use of Override.
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