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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
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What is the SA, and/or CE that you include in most, if not all you squads? for me it's Accurate Shot aka AS. not only can it target stealth figures, but it is also very handy in having a way to inflict some damage to any commanders you may be facing. that's why I try to put at least on character with As in my squads. HOW ABOUT YOU?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/23/2009 Posts: 1,399 Location: MD
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I like Evade with free rerolls from Leia Skywalker. =)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/15/2009 Posts: 909 Location: Michigan
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Override/satchel charge
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/27/2008 Posts: 138 Location: Dumfries, VA
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I agree with cicrush13! Override and Satchel Charge are probably the two most important SAs I make sure to have in my squad. I would probably have to give the edge between those two to Satchel Charge though. Even if you have Override, there is always ONE door that you need open for the rest of the game no matter what.
Roy (drkjedi35 on swmgamers.com)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/2/2009 Posts: 1,686 Location: New York, Albany Just south of Darth Maul's House
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I'm with jak on this one. Accurate Shot is a must have for me.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/31/2009 Posts: 1,701
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In a broad sense; all my squads have at least one commander. You cant really make a vialble squad without one.
To be more exact (but still broad) all my squads have at least one mid- or high-beatstick. Likewise; all my squads have at least one 'options' or shooter piece.
I agree with cricrush Override/Satchel is a must. If not one than at least the other. AS is almost essential; but certain squads IMHO do not really need it (B&B squads; swap squads...SS squads...etc.).
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/31/2009 Posts: 1,701
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In a broad sense; all my squads have at least one commander. You cant really make a vialble squad without one.
To be more exact (but still broad) all my squads have at least one mid- or high-beatstick. Likewise; all my squads have at least one 'options' or shooter piece.
I agree with cricrush Override/Satchel is a must. If not one than at least the other. AS is almost essential; but certain squads IMHO do not really need it (B&B squads; swap squads...SS squads...etc.).
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/23/2009 Posts: 1,195
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#1. Satchel charge #2. Swap or levitation
If not those two then I'm probably running lancer so pawn of the dark side would be #3.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/16/2009 Posts: 1,487
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1. Override, Hands down. 2. Satchel Charge, close second but generally all the uggies die in one gallop or strafe
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/4/2009 Posts: 518 Location: Hobart, Tasmania, Australia
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1. Satchel Charge 2. Movement Breaker (Swap, Levitate, etc) 3. Override
If you use the first 2 very well, you can survive without the 3rd. Most of us (me included) don't use the first 2 well enough, so all 3 are must-haves for a successful squad design.
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Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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Unique. It's extremely rare that I don't use at least one, if not several Unique characters. Seriously though, probably Override, then Satchel. Mobile and/or Stealth are fairly frequent choices. I do like having an Accurate shooter when I can fit one in.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/5/2009 Posts: 2,240 Location: Akron Ohio, just south of dantooine.
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%#&**^$ Jawa Scavengers. (I'm lookin at YOU jak)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
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juice man wrote:%#&**^$ Jawa Scavengers. (I'm lookin at YOU jak) well,.... they do have AS
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
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It's not totally centered around Special Abilities, but it's important to bear Tempo Control is mind - you do need to have an answer to, for example, a Rebel squad with Dodonna, lots of activations, Han, and Leia, where Han hits you for 90 unanswered points at the end of each round.
Special Abilities/other things that might help: i) your own Special Ability that helps with tempo control (and plenty of activations) ii) another SA that helps counter it - eg strafe, blaster barrage, galloping attack iii) a Force Power that counters it (like Bastila Shan) iv) a strategy that allows you to survive getting outactivated and damaged with no chance to hit back.
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Rank: Hailfire Droid Groups: Member
Joined: 6/17/2008 Posts: 36 Location: Canton, OH
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Speaking of door control... every OR squad of mine has a Juggie. I love me some shatter beam. It's probably my favorite SA in the game.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
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eh-eh...thet're like uggies with range I like to override, then AS some poor SOH (son of a Hutt)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/11/2009 Posts: 166 Location: Near Mankato, MN
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booming voice?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/10/2010 Posts: 1,153
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Sashlon wrote:1. Satchel Charge 2. Movement Breaker (Swap, Levitate, etc) 3. Override
If you use the first 2 very well, you can survive without the 3rd. Most of us (me included) don't use the first 2 well enough, so all 3 are must-haves for a successful squad design. Yeah I try and have these three in every squad. Although the Vong can survive ok without a movement breaker. ALthough if you steal Swap with the Yammosk, fun times await.
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Rank: Uggernaught Groups: Member
Joined: 1/25/2011 Posts: 34
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My top 3 used SA/CE is.
1. Relay Orders or Booming Voice 2. Overide 3. Some form of ATT and DEF bonus.
This is just based on the type of squads I usually build, but I'm really starting to expand my bases so that I can use as many of my figures as possible.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/20/2010 Posts: 109
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Overrride, relay orders, and I love me some accurate shot. I like to get Han, Boba, and Zuckuss together.
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