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Charging Fire Options
BountyHunterH
Posted: Wednesday, June 22, 2011 11:35:30 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/31/2009
Posts: 92
I have a question about how Charging Fire works. I read the glossary entry, but it didn't seem to answer my question.

I realize it replaces turn allowing you to move up to double your speed. Can you then make extra attacks? Concrete example: Can I have Jareel in a squad with Mandalore the Ultimate (granting Charging Fire via Mandalorian Conscription) and move 16 then Triple Attack? I am thinking now, but I don't want to miss an opportunity.

Is it fair to assume that Twin Attack as granted by the Mandalorian Captain can be used (I don't see anything stopping it).

Thanks for the help. I have only played a few "for fun" games and am trying to branch out into new faction and abilities as I try to show my son all of the wonders of this game.

BountyHunterH
Sithborg
Posted: Wednesday, June 22, 2011 11:49:08 AM
Rank: Moderator
Groups: Member , Moderator, Rules Guy

Joined: 8/24/2008
Posts: 5,201
When you replace your turn, you replacing your normal turn actions, like move & attack, or not move and use Double. You are able to what the power says you can do instead of what you would normally do on your turn (other abilities still have an effect, like Heavy Weapon or Twin).
RyM
Posted: Wednesday, June 22, 2011 11:49:53 AM
Rank: Uggernaught
Groups: Member

Joined: 6/20/2011
Posts: 34
No, you can't use extra attacks because you have moved. You're right with twin attack because that is whenever you attack.
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