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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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Hope the quality isn't too bad.
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Rank: Flash Speeder Groups: Member
Joined: 5/22/2011 Posts: 41
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Text is too small to read most of them.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
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I'm shortsighted, so it works great for me. Thank you! You can zoom in on your browser if you want to.
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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plokoon9619 wrote:Text is too small to read most of them. Sorry, the good PDF's I scanned didn't upload to Photobucket, so I had to try something else.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 871 Location: Cincinnati, OH
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Plus, beggars can't be choosers ;)
Thanks for posting it!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
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One thing I'm interested in is about the new Amidala. Based on a quick look, I'm thinking that Queen Amidala is more useful, even for a Republic squad that's specifically built around the Battle of Theed Set. Giving mobile and getting rapport for the Naboo Pilots and Troopers seems more useful than giving them Wall Climber, and the two pieces seem pretty similar otherwise? Or am I missing something - are there good reasons to use the new Amidala?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/4/2009 Posts: 518 Location: Hobart, Tasmania, Australia
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Awesome. I'm happy to see the figs I got to test (OR and Sith) made it through unchanged because I loved playing them in testing. Other than the previews, this is my first look at BOTP, and I think it looks great. I'm loving the Wall Climber theme for the Naboo, and Obi Padawan is really cool. Great work stat, set & card designers
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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TheHutts wrote:One thing I'm interested in is about the new Amidala. Based on a quick look, I'm thinking that Queen Amidala is more useful, even for a Republic squad that's specifically built around the Battle of Theed Set. Giving mobile and getting rapport for the Naboo Pilots and Troopers seems more useful than giving them Wall Climber, and the two pieces seem pretty similar otherwise? Or am I missing something - are there good reasons to use the new Amidala? New Amidala has Double/Twin.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/14/2008 Posts: 2,063
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I am disappointed that the new HK47 doesn't have flamethrower. Main reason, I just worked on a cool custom with flame effects for this guy and I have to drop it. sigh. I wonder if Wedge's Snowspeeder needs some flame effects.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/7/2008 Posts: 400
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Thanks, SB! I'm looking forward to getting the cards, but this will tide me over until then. :)
Yeah, the text is small, but if you save the images and then increase the size, you should be able to read most/all. I just looked at the Old Rep and only had trouble with a little of Mount (on Thon), but not so much that I couldn't get the basics of it.
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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Yeah, Thon is a bit packed. I found 150-200% on my browser gets you the majority of the stuff though.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
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Highlights for me that we haven't seen yet:
Master Thon - looks totally fun. I can imagine a pretty fun team with him, new Atton Rand, Exile, and Bastila. I imagine he would take a while to take down without CEs, and he and Rand could do a lot of damage in the meantime with Extra Attack. Come to think of it, the old Atton Rand could be pretty useful as a mount option.
Carth Onasi - looks like a very good shooter. As noted on SHNN the other night, there's lots of potential for teams with Bastila, Rand, Carth, OR Senators, and melee support.
Darth Zannah - looks like a tank to try and take down, which is exactly the direction I think the Sith should go - they should all be tanks really, since they don't have tempo control or anything to counter it. I think you probably want to play Darth Bandon with her to up her damage a bit.
Sith Wrangler - brilliant idea. Gives new life to some of the old savage pieces.
HK-47 - fringe disruptive! I guess it's most easily going to find a home in the Seps, though, where it can get Twin?
Warmaster Nas Choka - Looks like a good commander to run with Nen Yim and a bunch of Jedi Hunters.
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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TheHutts wrote:HK-47 - fringe disruptive! I guess it's most easily going to find a home in the Seps, though, where it can get Twin?
Whorm and Greivous are only for followers. Trust me, 24 Def Mice will be useable by all factions...
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/14/2009 Posts: 1,450 Location: At the controls
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The sets look great. Kudos to those that designed and tested them. I do have issues with two pieces.
Darth Zannah: does SSM play as worded now or is it the errata version? If it's as worded, how is she any less abusive than GOWK? I didn't really have a problem with GOWK, but since others did I don't see how swapping Mettle for Bubble is all that much more balanced.
HK-47: mouse Droids are overused and therefore overvalued IMHO. A Fringe piece that gives them +4 Defense only amplifies the problem. Simply limiting the CE to Medium, or Medium and larger, pieces would have avoided the issue.
Other then that, great work! I especially like the long overdue attention given to the Pilot SA.
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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The errata for Soresue Style Mastery is for official tournaments (or those that want to use those rules). The card text was not changed, for those that want to use SSM as it was originally intended. And yes, it would be extremely abusive. But if you had no problem with GOWK, then Zannah shouldn't be too much of a problem to overcome.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/4/2008 Posts: 1,441
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saber1 wrote:Darth Zannah: does SSM play as worded now or is it the errata version? If it's as worded, how is she any less abusive than GOWK? I didn't really have a problem with GOWK, but since others did I don't see how swapping Mettle for Bubble is all that much more balanced. Call it a favor to those who don't agree with the tournament errata for SSM. In tournament play, she will work just like GOWK does now. In any other format, the players can choose what they want to do with it. saber1 wrote:HK-47: mouse Droids are overused and therefore overvalued IMHO. A Fringe piece that gives them +4 Defense only amplifies the problem. Simply limiting the CE to Medium, or Medium and larger, pieces would have avoided the issue. It does and it doesn't. Non-sep squads that utilize Gha/Lobot for activations, are not going to be able to afford this guy just for a +4. This does much more than increase mice. It's also not the end. Droids need love outside of the Sep faction, and we will give them some over time - this is a first step. Like it or not, mice are a part of the game, and they always will be. There are plenty of things that deal with them in the game already, and many more things coming. We cannot attempt to remove every possible CE/SA that could affect mice in every possible way, it's just not a realistic goal. Doing so would end up with very convoluted and complicated rules. Your suggestion would add an entire line to the CE, simply to limit mice. But then, mice already get this in the Sep faction, so you are also making this a less useful CE overall at the same time. Would I liked to have seen mice with a 14 defense and evade? Yep, but WotC went with 20d to represent the difficulty of hitting one. That's what we have, we have to deal with it. We have already decided not to allow them to ever get a major way to do damage, and that alone has required some pretty complicated designs. Once you actually start to look at squads, it's pretty hard to abuse this at all. We saw nothing in playtesting that showed a problem with 24d mice - mainly because the game already has plenty of it. All we did was begin to offer droids something outside of the Sep faction. Look for more of the over the next few years.
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Rank: Gungan Shieldbearer Groups: Member
Joined: 7/6/2011 Posts: 18
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Alot to wrap my brain around!
Obi Padawan: Love the synergy with Qui Gonn Jedi Master. So Qui Gonn dies, Obi gets 6 FP, so he can Use The Force twice on his double attack... or once together with Overwhelming Force... The trick is to make sure Qui Gonn dies first, that 17 defence won't get him far.
Talz Pirate: This guy is nuts with Dutch + Czerka. Potential Double/Twin against adjacent, at +13/20, or +17/30 with Opportunist. I could imagine a squad running Dutch, Czerka, TBSV, Rieekan and a bunch of Talz.
Wookiee Thug: Didn't expect a piece called "Thug" to be a 23pt melee beast... this thing is better than alot of Jedi!
HK-47: Cheap(er) Fringe Disruptive is going to be interesting. I can see him being carried around alot by Thon, if the squad isn't already running Bastila. Also a natural best friend to R2-AD.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/4/2009 Posts: 518 Location: Hobart, Tasmania, Australia
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Is that Tactician -4 on Gunray?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/19/2008 Posts: 469 Location: Kalamazoo, MI
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Sashlon wrote:Is that Tactician -4 on Gunray? yep
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