Special Abilities
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Trooper
(Counts as a character named Sith Trooper)
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Grenades 20
(Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target; save 11)
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Stealth
(If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
"We have to be perfect." - Dessel