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Slightly more stable than an AT-ST on a log trap.

Set / Faction Set / Faction Character

Republic Republic Commando Darman 25 
Counts As: Darman
Hit Points: 60
Defense: 17
Attack: 10
Damage: 20
Rarity: Rare
Base: Medium
Gender: Male
Republic Commando Darman

Special Abilities

  • Unique
  • Omega Squad (Counts as a character with Order 66 for the purposes of Commander Effects and cannot be in an Imperial squad)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Gauntlet Knife +10 (+10 Damage to 1 adjacent target; this counts as a melee attack)
  • Grenades 40 (Replaces attacks: range 6; 40 damage to target and to each character adjacent to that target; save 11)
  • Rapport (This character costs 1 less when in the same squad as a character with Omega Squad)
  • Satchel Charge (Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed)
  • Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Average Rating: 7.91 (23)
Synergy Providers ()
Synergy Receivers ()


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