Special Abilities
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Unique
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Careful Shot +4
(On this character's turn, if he doesn't move, he gets +4 Attack)
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Deadeye
(On this character's turn, if he doesn't move, he gets +10 Damage)
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Jolt
(An enemy hit by this character's attack is considered activated this round; save 11. Huge and larger characters ignore this effect.)
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Loner
(+4 Attack if no allies are within 6 squares)
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Splash 20
(If this character's attack hits, all characters adjacent to the target take 20 damage; save 11. If the attack misses, the target and all adjacent characters take 20 damage; save 11.)
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Stealth
(If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Designed by Daniel Stephens (Echo) 2010 Gen Con Champion