Special Abilities
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Unique
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Melee Attack
(Can attack only adjacent enemies)
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Triple Attack
(On her turn, this character can make 2 extra attacks instead of moving)
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Ambush
(This character can move and then make all her attacks against 1 enemy who has not activated this round)
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Jedi Hunter
(+4 Attack and +10 Damage against enemies with Force ratings)
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Lightsaber Duelist
(+4 Defense when attacked by an adjacent enemy with a Force rating)
Force Powers
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Force 2
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Force Renewal 1
(This character gets 1 Force point each time she activates)
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Force Cloak
(Force 2, replaces turn: For the rest of the skirmish, this character gains Cloaked)
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Force Storm 2
(Force 2, replaces attacks: 20 damage to all adjacent characters)
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Sith Alchemy 2
(Force 2, replaces attacks: Target living medium or small enemy with 20 Hit Points or less remaining within 6 squares is defeated. You can immediately add a character named Rakghoul to your squad. The new character sets up in the square that enemy formerly occupied.)
Commander Effect
Savage characters are subject to this effect: Allies with Savage get +4 Attack and +10 Damage.
"We are one Karness Muur. As you once imprisoned me, I now imprison you."