Hit Points: |
80 |
Defense: |
17 |
Attack: |
10 |
Damage: |
20 |
Rarity: Rare
Base: Medium
Gender: Male
Special Abilities
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Unique
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Omega Squad
(Counts as a character with Order 66 for the purposes of Commander Effects and cannot be in an Imperial squad)
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Affinity
(May be in a Republic squad)
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Beskar'gam
(When this character takes damage, he reduces the damage dealt by 10 with a save of 11)
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Satchel Charge
(Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed)
Force Powers
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Force 2
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Force Renewal 1
(This character gets 1 Force point each time he activates)
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Force Heal 20
(Force 2, replaces attacks: touch; remove 20 damage from a living character)
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Force Sense
(Force 1, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round)
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Jedi Mind Trick 2
(Force 2, usable only on this character's turn: range 2; target living enemy and 2 living enemies adjacent to that target are considered activated this round and cannot make attacks of opportunity this turn; save 11)