Hit Points: |
160 |
Defense: |
21 |
Attack: |
14 |
Damage: |
20 |
Rarity:
Base: Medium
Gender: Male
Special Abilities
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Unique
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Pilot
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Melee Attack
(Can attack only adjacent enemies)
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Triple Attack
(On his turn, this character can make 2 extra attacks instead of moving)
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Djem So Style
(Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
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First of the New Order
(At the start of the skirmish, choose one Unique living ally. That ally gains Force 1 and Lightsaber Deflect; it is considered to have a Force rating for the rest of the skirmish. While within 6 squares of this character, the ally get +4 Attack and +10 Damage.)
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Flurry Attack
(Whenever this character scores a critical hit, he can make 1 immediate extra attack)
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Impulsive Reprisal
(If a Unique allied character is defeated, for the remainder of the skirmish this character has +4 Attack and +10 Damage)
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Twin Blaster 20
(Replaces attacks: sight; Make 2 attacks against 1 enemy at +11 Attack and 20 Damage. These count as nonmelee attacks.)
Force Powers
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Force 2
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Force Renewal 2
(This character gets 2 Force points each time he activates)
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Master of the Force 2
(May spend Force points up to 2 times in a single turn)
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Force Absorb
(Force 2: Cancel a Force power used by an adjacent character)
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Lightsaber Deflect
(Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
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Lightsaber Sweep
(Force 1, replaces attacks: Can attack each adjacent enemy once)
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Master Recovery
(Force 8, replace turn: Remove all damage from this character)
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Surprise Move
(Force 1; Once per round, after initiative is determined, this character can immediately move up to his Speed before any other character activates)
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Use the Force
(Force 3: This character's next attack roll counts as a natural 20)