Special Abilities
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Covenant
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Hand of the Covenant
(This character can spend its own Force points once per turn and spend Force points from a character whose name contains Krynda Draay once per turn)
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Satchel Charge
(Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed)
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Sith Hunter
(+4 Attack and +10 Damage against Sith enemies)
Force Powers
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Force 3
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Dark Temptation
(Force 1: +4 Attack and +20 Damage until the end of this character's turn. At the end of that turn, make a save of 11; if the save fails, this character joins the opponent's squad until the end of the skirmish.)
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Lightsaber Assault
(Force 1, replaces attacks: Make 2 attacks)
The Watchcircle needs protection and someone to handle...arrangements.