Special Abilities
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Unique
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Melee Attack
(Can attack only adjacent enemies)
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Twin Attack
(Whenever this character attacks, he makes 1 extra attack against the same target)
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Affinity
(Characters whose names contain Ragnos may be in your squad regardless of faction)
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Melee Duelist
(+4 Defense when attacked by an adjacent enemy)
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Poison +10
(+10 Damage to living enemy; save 11)
Force Powers
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Force 2
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Force Renewal 1
(This character gets 1 Force point each time he activates)
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Master of the Force 2
(May spend Force points up to 2 times in a single turn)
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Force Essence
(When this character is defeated, you may immediately set up a character named Marka Ragnos, Dark Force Spirit in the square this character formerly occupied. Any "at the start of the skirmish" instances are immediately resolved.)
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Lightsaber Assault
(Force 1, replaces attacks: Make 2 attacks)
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Lightsaber Defense
(Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Sith Sorcery
(Force 2, usable only on this character's turn: Enemy characters within 6 squares are considered activated this round; save 11)
Commander Effect
At the end of this character's turn, you may activate 1 ally within 6 squares who has not yet activated this round. This does not count toward the number of activations this phase.