Special Abilities
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Grenades 40
(Replaces attacks: range 6; 40 damage to target and to each character adjacent to that target; save 11)
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Mines 20
(An enemy that moves adjacent to this character takes 20 damage; save 11)
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Missiles 20
(Replaces attacks: sight; 20 damage to target and to each character adjacent to that target; save 11)
"Surprise is no replacement for firepower."