Special Abilities
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Speed 8
(Can move up to 8 squares and attack, or 16 squares without attacking)
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Melee Attack
(Can attack only adjacent enemies)
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Melee Reach 2
(When attacking, this character treats enemies up to 2 squares away as adjacent)
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Triple Attack
(On her turn, this character can make 2 extra attacks instead of moving)
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Dismount
(When this character is defeated, you can immediately add a character named Nightsister Sith Witch to your squad, regardless of faction; save 11. The new character sets up in a square this character formerly occupied.)
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Parry
(When hit by a melee attack, this character takes no damage with a save of 11)
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Penetration 10
(Enemies' Damage Reduction is reduced by 10 against this character's attacks)
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Regeneration 10
(If this character doesn't move on her turn, remove 10 damage from her at the end of that turn)
Force Powers
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Force 4
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Force Lightning 2
(Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target)
"My rancor seeks flesh!" -Che Ri, A Nightsister Witch