Special Abilities
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Death Watch
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Cloaked
(If this character has cover, he cannot be targeted by nonadjacent enemies)
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Internal Strife
(On an attack roll of natural 1, this character joins the opponent's squad until the end of the skirmish)
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Satchel Charge
(Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed)
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Traps
(Enemy characters within 6 squares get -4 Defense)
"Calhava bru'chun dralshye'ran!"