Special Abilities
-
Unique
-
Melee Attack
(Can attack only adjacent enemies)
-
Twin Attack
(Whenever this character attacks, he makes 1 extra attack against the same target)
-
Force Immunity
(Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
-
Puppet Master
(Replaces turn: range 6; target living character takes an immediate turn under your control, which does not count as one of your two activations this phase, even if it has already been activated this round; save 16. The target character cannot move this turn.)
Force Powers
-
Force 4
-
Force Cloak
(Force 2, replaces turn: For the rest of the skirmish, this character gains Cloaked)
-
Force Poison
(Force 1: +20 Damage on all attacks against adjacent living characters this turn; save 11.)
"Shimmra was Shimmra. I am I."