Special Abilities
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Speed 8
(Can move up to 8 squares and attack, or 16 squares without attacking)
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Charging Assault +10
(Replaces turn: Can move up to double speed, then make an attack at +10 Damage against an adjacent enemy)
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Momentum
(If this character has moved this turn, he gets +4 Attack and +10 Damage against adjacent enemies)
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Stable Footing
(Not slowed by difficult terrain or low objects)
Security and military forces often used dewbacks for patrols on the desert world Tattoine since they could be more reliable than mechanical transports.