Hit Points: |
10 |
Defense: |
12 |
Attack: |
2 |
Damage: |
10 |
Rarity: Common
Base: Medium
Gender:
Special Abilities
-
Melee Attack
(Can attack only adjacent enemies)
-
Internal Strife
(On an attack roll of natural 1, this character joins the opponent's squad until the end of the skirmish)
-
Self-Destruct 10
(When this character is defeated, each adjacent character takes 10 damage)
-
Sith Pawn
(Once per turn, you may remove a character with Sith Pawn from play to reroll one ally's attack or save, unless that character's original roll was a 1. This character is defeated.)
Force Powers