Special Abilities
-
Unique
-
Double Attack
(On her turn, this character can make 1 extra attack instead of moving)
-
Bounty Hunter +4
(+4 Attack against Unique enemies)
-
Careful Shot +6
(On this character's turn, if she doesn't move, she gets +6 Attack)
-
Cloaked
(If this character has cover, she cannot be targeted by nonadjacent enemies)
-
Final Shot
(On this character's turn, if she doesn't move, she gets +30 Damage against enemies with 50 or fewer Hit Points remaining)
-
Missiles 30
(Replaces attacks: sight; 30 damage to target and to each character adjacent to that target; save 11)
-
Rigged Detonators
(Characters in or adjacent to a square with low objects automatically fail saves against this character’s Grenades, Mines, and Missiles special abilities)
-
Single-Shot Blaster
(This character cannot gain Twin Attack)
-
Sniper
(Other characters do not provide cover against this character's attack)
"I hit the ship, but they used a decoy."