Special Abilities
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Unique
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Mandalorian Protector
(Counts as a character named Mandalorian Protector)
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Beskar'gam
(When this character takes damage, he reduces the damage dealt by 10 with a save of 11)
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Bodyguard
(If an adjacent ally would take damage from an attack, this character can take the damage instead)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Mandalorian Reserves 20
(If you roll a 16 for initiative, you can add up to 20 points of Mandalorian characters to your squad immediately before your first activation of the round)
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Synergy +2
(Allied Mandalorian Protectors get +2 Attack and +2 Defense while another allied Mandalorian Protector is within 6 squares)
Commander Effect
Whenever damage is redirected to a character in your squad (including this character) from an enemy's attack, that character may make 1 immediate attack against the attacker as long as the attacker counts as a legal target.