Hit Points: |
140 |
Defense: |
22 |
Attack: |
15 |
Damage: |
20 |
Rarity: Very Rare
Base: Medium
Gender: Male
Special Abilities
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Unique
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Affinity
(A character whose name contains Visas Marr may be in your squad regardless of faction)
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Lightsaber Duelist
(+4 Defense when attacked by an adjacent enemy with a Force rating)
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Wound in the Force
(At the start of this character's turn, if any adjacent enemies have Force points remaining, transfer 1 Force point from each adjacent enemy to this character. Enemy characters within 6 squares cannot gain Force points.)
Force Powers
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Force 1
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Force Renewal 1
(This character gets 1 Force point each time he activates)
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Master of the Force 2
(May spend Force points up to 2 times in a single turn)
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Burst Lightning
(Force 1, usable only on this character's turn: range 6; 10 damage)
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Drain Life 5
(Force 5, replaces attacks: range 6; 50 damage to target living enemy and to each living enemy adjacent to target; save 16. Remove damage from this character equal to the damage dealt.)
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Force Detonate
(When this character is defeated, each character within 4 squares takes 40 damage, save 11 to reduce the damage to 20)
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Force Lightning 2
(Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target)
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Sith Hunger 2
(Force 2, replaces attacks: range 6, 30 damage to target living enemy, and remove 30 damage from this character. If the target has Force points remaining, transfer up to 2 Force points from the target to this character.)