Special Abilities
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Unique
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Greater Mobile Attack
(Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
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Affinity
(May be in an Imperial squad with a character whose name contains Palpatine)
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Bodyguard
(If an adjacent ally would take damage from an attack, this character can take the damage instead)
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Hand of the Emperor
(This character can spend his own Force points once per turn and spend Force points from a character whose name contains Palpatine once per turn)
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Synergy +4
(+4 Attack and +4 Defense while an ally whose name contains Amidala or Palpatine is within 6 squares))
Force Powers
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Force 3
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Force Renewal 1
(This character gets 1 Force point each time he activates)
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Dark Temptation
(Force 1: +4 Attack and +20 Damage until the end of this character's turn. At the end of that turn, make a save of 11; if the save fails, this character joins the opponent's squad until the end of the skirmish.)
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Force Grip 1
(Force 1, replaces attacks: sight; 10 damage)
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Lightsaber Defense
(Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Lightsaber Riposte
(Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker)
"My loyalties are to you and the Chancellor." - Anakin to Padme Amidala