Special Abilities
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Mobile Attack
(Can move both before and after attacking)
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Proximity Mines 20
(Replaces attacks: range 6; target enemy is mined until the end of its next turn. At the beginning of the mined character's next turn, the mined character and each character adjacent to that target take 20 damage; save 11 for 10 damage.)
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Satchel Charge
(Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed)
"Eventually, empires fall like trees—we are the lumberjax!" —Writing on wall of Rebel SpecForce barracks