Special Abilities
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Melee Attack
(Can attack only adjacent enemies)
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Camaraderie
(Allies named Dathomiri Witch gain Jedi Hunter)
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Empathy
(Allies with Savage within 6 squares lose Savage)
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Flight
(Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Jedi Hunter
(+4 Attack and +10 Damage against enemies with Force ratings)
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Rapport
(Characters named Rancor cost 4 less when in the same squad as this character)
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Rival
(This character cannot be in a squad that contains any character whose name contains Nightsister)
Force Powers
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Force 1
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Force Renewal 1
(This character gets 1 Force point each time she activates)
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Force Cloak
(Force 2, replaces turn: For the rest of the skirmish, this character gains Cloaked)
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Force Heal 20
(Force 2, replaces attacks: touch; remove 20 damage from a living character)
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Force Weapon
(Force 1, replaces attacks: +10 Damage until the end of the skirmish)
Commander Effect
Allies named Rancor or Dathomiri Witch can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.)