Special Abilities
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Accurate Shot
(Can attack an enemy with cover even if it's not the nearest enemy)
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Grenades 10
(Replaces attacks: range 6; 10 damage to target and to each character adjacent to that target; save 11)
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Grenade Launcher
(Grenades special abilities on this character have range 12)
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Proximity Mines 20
(Replaces attacks: range 6; target enemy is mined until the end of its next turn. At the beginning of the mined character's next turn, the mined character and each character adjacent to that target take 20 damage; save 11 for 10 damage.)
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Stealth
(If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Zann Consortium
The Grenadier is a backup infantry unit. Its members carry Grenade Launchers loaded with standard concussion grenade ammunition.