Special Abilities
-
Unique
-
Double Attack
(On her turn, this character can make 1 extra attack instead of moving)
-
Betrayal
(On an attack roll of natural 1 against this character, the attacker joins this character's squad until the end of the skirmish)
-
It's a Trap!
(Enemies with Stealth within 6 squares lose Stealth)
-
Merciless 10
(+10 Damage against enemies at half Hit Points or less)
-
Stealth
(If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
-
Torture 2
(When an adjacent living enemy takes damage from an attack by this character, it gets -2 Attack and -2 Defense for the rest of the skirmish. (this ability stacks))
Commander Effect
Imperial allies gain Merciless 10.
"It's over for you now, father, but fear not. The Isard legacy is in very good hands."