Special Abilities
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Unique
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Cyborg
(Counts as both a Droid and a non-Droid; living; subject to critical hits and commander effects)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Speed 8
(Can move up to 8 squares and attack, or 16 squares without attacking)
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Damage Reduction 10
(Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
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Galloping Attack
(As this character moves, he can attack each adjacent enemy, +4 Attack; this turn, this character cannot attack any enemy twice and cannot move directly back into a space he has just left. This ability is usable only on this character's turn.)
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Mounted Weapon
(Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
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Vehicle
(At the end of his turn, you may replace this character with a Medium character of equal or lesser cost who counts as Grievous. The replacement character starts with damage equal to the damage currently on this character and is considered activated this round.)
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Wall Climber
(This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square he occupies and a square he is moving into are adjacent to a wall)
Commander Effect
Droids are subject to this effect: Non-Unique droid followers within 6 squares gain Double Attack.