Hit Points: |
10 |
Defense: |
14 |
Attack: |
6 |
Damage: |
10 |
Rarity: Common
Base: Medium
Gender: Unknown
Special Abilities
-
Melee Attack
(Can attack only adjacent enemies)
-
Beskar'gam
(When this character takes damage, it reduces the damage dealt by 10 with a save of 11)
-
Lightsaber Duelist
(+4 Defense when attacked by an adjacent enemy with a Force rating)
-
Satchel Charge
(Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed)
-
Army of Light