Special Abilities
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Droid
(Immune to critical hits; not subject to commander effects)
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Advanced Shields 1
(When this character takes damage, it reduces the damage dealt by 10 with a save of 6)
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Blast Cannon
(+10 Damage against targets within 6 squares)
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Defensive Plates
(If this character does not move, until the end of its next turn, it gains Damage Reduction 10)
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Ion Gun +20
(+20 Damage against nonliving enemies)
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Rival
(Cannot be in a Separatist squad)
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Splash 10
(If this character's attack hits, all characters adjacent to the target take 10 damage; save 11. If the attack misses, the target and all adjacent characters take 10 damage; save 11.)
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Wheeled
(Replaces turn: Can move up to 18 squares, then attack)
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Zann Consortium
Reprogrammed and refitted from an old Separatist model, this droideka now serves the Zann Consortium.