Special Abilities
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Unique
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Bravado +10
(+4 Attack and +10 Damage against an adjacent enemy with a higher point cost)
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Dark Master
(At the start of the skirmish, choose a Unique allied character. That character may spend this character's Force points as if they were its own.)
Force Powers
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Force 2
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Force Renewal 1
(This character gets 1 Force point each time he activates)
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Force Lightning 2
(Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target)
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Force Vision
(Force 2, replaces attacks: sight; 1 ally with a lower point cost may make an immediate attack)
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Lightsaber Defense
(Force 1: When hit by an attack, this character takes no damage with a save of 11)
"Almost certain doom can wait till tomorrow."