Special Abilities
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Unique
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Twin Attack
(Whenever this character attacks, he makes 1 extra attack against the same target)
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Jedi Hatred +10
(+10 Damage against enemies with Force ratings)
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Niman Style
(+2 Attack and +2 Defense while this character has more than half Hit Points remaining)
Force Powers
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Force 2
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Force Renewal 1
(This character gets 1 Force point each time he activates)
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Master of the Force 2
(May spend Force points up to 2 times in a single turn)
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Dark Force Spirit 2
(If this character is defeated, each enemy character with a Force rating loses 2 Force points each time it activates for the rest of the skirmish)
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Force Essence
(When this character is defeated, you may immediately set up a character named Exar Kun, Dark Force Spirit in the square this character formerly occupied. Any "at the start of the skirmish" instances are immediately resolved.)
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Force Leap
(Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity)
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Lightsaber Assault
(Force 1, replaces attacks: Make 2 attacks)
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Lightsaber Defense
(Force 1: When hit by an attack, this character takes no damage with a save of 11)
Commander Effect
Savage characters are subject to this effect: Allies with Savage and non-Unique allies with a Force rating gain Jedi Hunter.