Special Abilities
-
Unique
-
Melee Attack
(Can attack only adjacent enemies)
-
Triple Attack
(On his turn, this character can make 2 extra attacks instead of moving)
-
Force Ascetic
(Cannot spend Force points to reroll or move faster)
-
Master Slicer
(Replaces attacks: This turn, this character can ignore doors while moving)
-
Protective +20
(+20 Damage while a wounded ally whose name contains Luke or Leia is within 6 squares)
-
Soresu Style Mastery
(When hit by an attack, this character takes no damage with a save of 11)
Force Powers
-
Force 3
-
Force Renewal 2
(This character gets 2 Force points each time he activates)
-
Master of the Force 2
(May spend Force points up to 2 times in a single turn)
-
Force Alter
(Force 1: range 6; any 1 enemy rerolls its last attack)
-
Force Heal 40
(Force 2, replaces attacks: touch; remove 40 damage from a living character)
-
Force Push 3
(Force 3, replaces turn: range 6; 30 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 3 squares if Huge or smaller)
-
Force Spirit 12
(If this character is defeated, immediately add 12 Force points to an ally with a Force rating; that ally can spend Force points 1 extra time per turn for the rest of the skirmish)
-
Jedi Mind Trick 3
(Force 3, usable only on this character's turn: range 6; target living enemy and each living enemy adjacent to that target are considered activated this round and cannot make attacks of opportunity this turn; save 16)
Commander Effect
Unique allies with a Force rating within 6 squares get +4 Attack.
Allies with a Force rating can spend this character's Force points, but cannot combine them with their own.
Debuted, Gencon 2014