Special Abilities
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Melee Attack
(Can attack only adjacent enemies)
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Affinity
(May be in a Sith squad)
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Medical Scan
(Usable once per round on this character’s turn; range 12; remove 10 damage from a living ally)
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Victory Without War
(Replaces attacks: range 3; 20 damage to target living enemy. The target can choose to negate this damage and instead remove 30 damage, then make a save of 11. On a failure, the target joins this character's squad until the end of the skirmish.)
"The mission has always been at the service to the Emperor. A change in Emperor simply means finding new ways to be of service."