Special Abilities
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Killik
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Brainwashed
(If this character cannot make an attack from its starting space, it must end its move adjacent to an enemy if it can)
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Evade
(When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Paralysis
(A living enemy hit by this character's attack is considered activated this round; save 11)
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Rapport
(Costs 2 less when in the same squad as a character whose name contains Night Herald)
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Swarm +2
(+2 Attack against a target for each allied Killik adjacent to that target)
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Twin Attack
(Whenever this character attacks, he makes 1 extra attack against the same target)
Killiks added to their numbers by secreting large amounts of pheromones that changed a person's brain structure to join the hive mind.