RegisterDonate Login

Watch your mouth, kid!

Set / Faction Set / Faction Character

Hit Points: 50
Defense: 16
Attack: 8
Damage: 10
Rarity: Common
Base: Medium
Gender: Male
Gloom Walker Infiltrator

Special Abilities

  • Trooper (Counts as a character named Sith Trooper)
  • Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
  • Gauntlet Knife +20 (+20 Damage to 1 adjacent target; this counts as a melee attack)
  • Mobile Attack (Can move both before and after attacking)
  • Rapport (Costs 2 less when in the same squad as a character named Dessel)
  • Satchel Charge (Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed)
  • Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)

Infiltrators were masters of stealth, silent weapons, and hand-to-hand combat. They effectively used demolitions equipment to defeat security systems. Infiltrators preferred to use jetpacks, such as the Whisper jet pack, for fast movement.

Average Rating: 8.44 (9)
Synergy Providers ()
Synergy Receivers ()


Please Wait...