Hit Points: |
130 |
Defense: |
16 |
Attack: |
12 |
Damage: |
30 |
Rarity: Uncommon
Base: Huge
Gender: It
Special Abilities
-
Droid
(Immune to critical hits; not subject to commander effects)
-
Speed 8
(Can move up to 8 squares and attack, or 16 squares without attacking)
-
Damage Reduction 10
(Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
-
Dual Weapon Use
(Replaces attacks: Make an attack, then use one other special ability that replaces attacks)
-
Mount 2
(This character can transport up to 2 Small or Medium allies who ends their move adjacent to it. Remove those allies from the battle grid; they move simultaneously with this character, have cover, and are considered adjacent to it. They can make attacks, counting distance from this character. A transported ally can return to the battle grid immediately before your first activation of the round. If this character is defeated, the transported ally is also defeated; save 6.)
-
Mounted Weapon
(Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
-
Pulse Cannon 40
(Replaces attacks: sight; 40 damage to target and to each character adjacent to that target; on a save of 11, reduce the damage to 10)
-
Stable Footing
(Not slowed by difficult terrain or low objects)
-
Stun Mortar
(Replaces attacks: sight; living target and each living character adjacent to that target are considered activated this round; save 11 negates. Huge and larger characters ignore this special ability.)