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Set / Faction Set / Faction Character

Imperial Lord Hethrir 57 
Counts As: Hethrir
Hit Points: 130
Defense: 21
Attack: 13
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Lord Hethrir

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
  • Rapport (Characters whose names contain Reborn cost 1 less when in the same squad as this character)
  • Rival (Cannot be in a squad with any character who counts as Emperor Palpatine)
  • Waru's Purification (During setup, choose a follower with a Force rating who costs less than Lord Hethrir; that character takes 10 damage. For the rest of the skirmish, the chosen follower counts as a character named Reborn, and Lord Hethrir can spend its Force points, but cannot combine them with his own.)

Force Powers

  • Force 2
  • Force Renewal 1 (This character gets 1 Force point each time he activates)
  • Master of the Force 2 (May spend Force points up to 2 times in a single turn)
  • Absorb Energy (Force 2: When hit by a nonmelee attack, this character takes no damage with a save of 11. Remove damage from this character equal to the prevented damage.)
  • Sith Hunger (Force 1, replaces attacks: range 6; 20 damage to target living enemy, and remove 20 damage from this character. If the target has Force points remaining, transfer 1 Force point from the target to this character.)
  • Unleash the Force 60 (Force 4, replaces attacks, usable only after an ally with a Force rating is defeated: 60 damage to all other characters within 6 squares; save 11 to reduce damage to 30)

Commander Effect

Allies whose names contain Reborn gain Force Renewal 1.

Average Rating: 7.67 (6)
Synergy Providers ()
Synergy Receivers ()


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