Special Abilities
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Unique
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Pilot
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Camaraderie
(Wraith Squadron allies gain Grenades 20 and Self-Destruct 20)
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Charging Assault +10
(Replaces turn: Can move up to double speed, then make an attack at +10 Damage against an adjacent enemy)
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Defuse Bomb
(Enemies within 3 squares lose Self Destruct)
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Evade
(When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Explosives Expert
(+4 to this character’s save rolls against abilities whose names contain Grenades, Mines, or Missiles)
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Grenades 30
(Replaces attacks: range 6; 30 damage to target and to each character adjacent to that target; save 11)
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Self-Destruct 30
(When this character is defeated, each adjacent character takes 30 damage)
Commander Effect
Pilot followers get +2 to saves.
"And we have explosives. Lots and lots of explosives."