Special Abilities
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Unique
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Pilot
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Flight
(Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Speed 12
(Can move up to 12 squares and attack, or 24 squares without attacking)
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Avoid Defeat
(Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated)
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Bounty Hunter +4
(+4 Attack against Unique enemies)
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Mobile Attack
(Can move both before and after attacking)
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Proximity Mines 40
(Replaces attacks: range 6; target enemy is mined until the end of its next turn. At the beginning of the mined character's next turn, the mined character and each character adjacent to that target take 40 damage, save 11 for 20 damage.)
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Ruthless
(Critical hits from this character cannot be prevented or redirected)
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Solo Hunter
(+4 Attack and +10 Damage against enemies whose names contain Solo)
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Vehicle
(At the end of his turn, you may replace this character with a Medium character of equal or lesser cost who counts as Dengar. The replacement character starts with damage equal to the damage currently on this character and is considered activated this round.)
"Thought you could run from me, hey Solo?"