Special Abilities
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Cloaked
(If this character has cover, he cannot be targeted by nonadjacent enemies)
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Cunning Attack
(+4 Attack and +10 Damage against an enemy who has not activated this round)
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Evolved Proboscises
(+10 Damage against an adjacent living enemy. If this attack hits, the enemy is considered activated and cannot make attacks of opportunity this round; save 11.)
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Infrared Vision
(Non-Unique enemies with Cloaked within 6 squares lose Cloaked)
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Shifting Loyalties
(Whenever he targets an enemy with a higher point cost, this character joins the opponent’s squad until the end of the skirmish; save 11 negates)
During the Great Galactic War between the Galactic Republic and the Sith Empire, an unidentified Kubaz worked as a triple agent, gathering information about both sides, which he provided to the Hutt cartel.