Special Abilities
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Unique
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Droid
(Immune to critical hits; not subject to commander effects)
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Melee Attack
(Can attack only adjacent enemies)
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3720 to 1
(If any Unique Rebel character in your squad is missed by an attack, all Unique Rebel characters in your squad gain Cloaked for the rest of the round)
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Diplomat
(If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent)
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Distraction
(Suppresses adjacent enemy commander effects)
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Relay Orders
(Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
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Shut Them All Down
(When an ally whose name contains R2-D2 ends his turn adjacent to this character, you may cancel all abilities designating doors as temporarily open or closed)
Commander Effect
Droids are subject to this effect: This character and Unique Rebel Droid allies are subject to commander effects.
"Sir, the possibility of navigating an asteroid field is approximately 3,720 to 1!"